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Victory
13:7
Matchmaking (Premier) (CS2)
MR12
EU North
Overpass
27,243
Flexness
13 / 6 / 12
-1.90

Consistency

+1.87
Leetify Rating
-1.90
Underperforming
+1.09
T Rating
-2.95
Underperforming
+2.73
CT Rating
-0.33
On par

Rating Gained & Lost

+50.00
+40.00
+30.00
+20.00
+10.00
+0.00
-10.00
-20.00
-30.00
-40.00
-50.00
Damage Assists
Damage Assists
+21.37

Dealing damage which helped your teammate get a kill

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Traded
Traded
+16.32

Rating given back to you when your death helped a teammate get a kill

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Afterplants
Afterplants
+7.83

Rating gained or lost as a T after the bomb was planted

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Saving
Saving
+6.05

Carrying guns and equipment forward into the next round when your team lost

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Flash Assists
Flash Assists
+3.40

Opponents that died while blind to your flashbangs

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Retakes
Retakes
-0.13

Rating gained or lost as a CT after the bomb was planted

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Enemy Saving
Enemy Saving
-1.32

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Clutches
Clutches
-4.55

Winning rounds as the last player alive on your team

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Opening Duels
Opening Duels
-40.28

Getting the first kill or being the first death in the round

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Mid-round K/D
Mid-round K/D
-46.69

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
-35.00
-40.00
T
Round 1
Won
-15.57
Subpar
+0.59
Damage Assists
-16.16
Opening Duels
Watch Round in 2D Replay
T
Round 2
Won
+0.94
Average
+0.54
Mid-round K/D
+0.40
Damage Assists
Watch Round in 2D Replay
T
Round 3
Lost
-1.69
Average
-1.69
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Won
-9.19
Average
+8.16
Damage Assists
+5.32
Traded
+3.40
Flash Assists
-26.07
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Won
-6.66
Average
+3.55
Traded
+0.89
Damage Assists
-11.10
Afterplants
Watch Round in 2D Replay
T
Round 6
Lost
-0.40
Average
+4.64
Opening Duels
-5.04
Mid-round K/D
Watch Round in 2D Replay
T
Round 7
Won
+40.60
Great
+18.89
Afterplants
+18.71
Mid-round K/D
+3.00
Damage Assists
Watch Round in 2D Replay
T
Round 8
Won
+0.01
Average
+0.01
Afterplants
Watch Round in 2D Replay
T
Round 9
Won
-11.04
Subpar
+4.41
Traded
+3.86
Damage Assists
-1.32
Enemy saved round 8
-17.99
Opening Duels
Watch Round in 2D Replay
T
Round 10
Won
+0.70
Average
+0.67
Mid-round K/D
+0.03
Afterplants
Watch Round in 2D Replay
T
Round 11
Lost
-4.55
Average
-4.55
Clutches
Watch Round in 2D Replay
T
Round 12
Lost
-28.54
Poor
-28.54
Mid-round K/D
Watch Round in 2D Replay
CT
Round 13
Won
+40.07
Great
+40.00
Mid-round K/D
+0.07
Damage Assists
Watch Round in 2D Replay
CT
Round 14
Won
+0.00
Average
Watch Round in 2D Replay
CT
Round 15
Lost
-17.55
Subpar
-17.55
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Lost
-6.88
Average
-6.88
Mid-round K/D
Watch Round in 2D Replay
CT
Round 17
Lost
+8.36
Average
+8.49
Opening Duels
-0.13
Retakes
Watch Round in 2D Replay
CT
Round 18
Won
-11.01
Subpar
+6.05
Saving
+2.20
Damage Assists
-19.26
Opening Duels
Watch Round in 2D Replay
CT
Round 19
Won
+7.41
Average
+7.41
Mid-round K/D
Watch Round in 2D Replay
CT
Round 20
Won
-23.01
Subpar
+3.04
Traded
+2.20
Damage Assists
-28.25
Mid-round K/D
Watch Round in 2D Replay
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