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Victory
6:0
Matchmaking (Competitive) (CS2)
MR12
EU North
Dust2
Gold Nova 2
FikRate
3 / 1 / 4
-8.42

Consistency

+0.44
Leetify Rating
-8.42
Underperforming
-0.47
T Rating
-8.42
Underperforming
+1.25
CT Rating
+0.00
On par

Rating Gained & Lost

+60.00
+48.00
+36.00
+24.00
+12.00
+0.00
-12.00
-24.00
-36.00
-48.00
-60.00
Mid-round K/D
Mid-round K/D
+28.65

Fights occurring after the opening duel but before the bomb plant

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Opening Duels
Opening Duels
+10.41

Getting the first kill or being the first death in the round

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Damage Assists
Damage Assists
+1.19

Dealing damage which helped your teammate get a kill

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Clutches
Clutches
-9.15

Winning rounds as the last player alive on your team

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Afterplants
Afterplants
-23.98

Rating gained or lost as a T after the bomb was planted

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Saving
Saving
-57.63

Carrying guns and equipment forward into the next round when your team lost

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Leetify Rating by Round

How does this work?
+6.00
+4.00
+2.00
+0.00
-2.00
-4.00
-6.00
-8.00
-10.00
-12.00
-14.00
-16.00
-18.00
-20.00
-22.00
-24.00
-26.00
-28.00
-30.00
-32.00
T
Round 1
Lost
-9.15
Average
-9.15
Clutches
Watch Round in 2D Replay
T
Round 2
Lost
-2.88
Average
-2.88
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Lost
-0.48
Average
+22.31
Opening Duels
+1.19
Damage Assists
-23.98
Afterplants
Watch Round in 2D Replay
T
Round 4
Lost
-11.90
Subpar
-11.90
Opening Duels
Watch Round in 2D Replay
T
Round 5
Lost
-26.10
Subpar
+31.53
Mid-round K/D
-57.63
Saving
Watch Round in 2D Replay
T
Round 6
Lost
+0.00
Average
Watch Round in 2D Replay
Round
1
2
3
4
5
6