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Victory
16:13
Matchmaking (Premier) (CS2)
MR12
Falkenstein
Ancient
10,846
Silvester
18 / 6 / 19
-1.97

Consistency

-0.78
Leetify Rating
-1.97
On par
-0.28
T Rating
+3.91
Overperforming
-1.25
CT Rating
-7.46
Underperforming

Rating Gained & Lost

+70.00
+56.00
+42.00
+28.00
+14.00
+0.00
-14.00
-28.00
-42.00
-56.00
-70.00
Traded
Traded
+28.09

Rating given back to you when your death helped a teammate get a kill

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Damage Assists
Damage Assists
+27.68

Dealing damage which helped your teammate get a kill

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Clutches
Clutches
+19.73

Winning rounds as the last player alive on your team

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Afterplants
Afterplants
+15.64

Rating gained or lost as a T after the bomb was planted

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Saving
Saving
+9.43

Carrying guns and equipment forward into the next round when your team lost

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Flash Assists
Flash Assists
+2.98

Opponents that died while blind to your flashbangs

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Enemy Saving
Enemy Saving
-11.99

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Opening Duels
Opening Duels
-38.51

Getting the first kill or being the first death in the round

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Retakes
Retakes
-40.59

Rating gained or lost as a CT after the bomb was planted

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Mid-round K/D
Mid-round K/D
-69.59

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
-35.00
T
Round 1
Lost
-11.64
Subpar
+4.52
Traded
-16.16
Opening Duels
Watch Round in 2D Replay
T
Round 2
Won
-7.60
Average
+4.79
Traded
+4.03
Damage Assists
-16.42
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Won
+2.03
Average
+2.03
Afterplants
Watch Round in 2D Replay
T
Round 4
Won
+0.25
Average
+0.25
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Won
+13.75
Good
+10.77
Mid-round K/D
+2.98
Flash Assists
Watch Round in 2D Replay
T
Round 6
Won
-12.10
Subpar
-12.10
Afterplants
Watch Round in 2D Replay
T
Round 7
Lost
+8.59
Average
+27.16
Afterplants
+3.00
Damage Assists
-21.57
Clutches
Watch Round in 2D Replay
T
Round 8
Won
+5.08
Average
+5.08
Damage Assists
Watch Round in 2D Replay
T
Round 9
Won
+21.81
Good
+18.70
Afterplants
+3.11
Damage Assists
Watch Round in 2D Replay
T
Round 10
Won
+50.14
Great
+62.13
Clutches
-11.99
Enemy saved round 9
Watch Round in 2D Replay
T
Round 11
Won
-14.50
Subpar
+3.42
Traded
+2.09
Damage Assists
-20.01
Opening Duels
Watch Round in 2D Replay
T
Round 12
Won
+12.62
Good
+15.65
Opening Duels
+8.05
Damage Assists
+7.29
Traded
-18.37
Mid-round K/D
Watch Round in 2D Replay
CT
Round 13
Lost
-13.26
Subpar
-13.26
Clutches
Watch Round in 2D Replay
CT
Round 14
Lost
-0.56
Average
+0.09
Traded
+0.02
Damage Assists
-0.67
Retakes
Watch Round in 2D Replay
CT
Round 15
Won
+20.23
Good
+20.23
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Lost
-0.56
Average
-0.56
Clutches
Watch Round in 2D Replay
CT
Round 17
Lost
+4.44
Average
+9.42
Mid-round K/D
+2.03
Damage Assists
-7.01
Clutches
Watch Round in 2D Replay
CT
Round 18
Lost
-17.38
Subpar
-17.38
Mid-round K/D
Watch Round in 2D Replay
CT
Round 19
Lost
-6.65
Average
+7.98
Traded
+0.27
Damage Assists
-14.90
Retakes
Watch Round in 2D Replay
CT
Round 20
Lost
-5.68
Average
-5.68
Retakes
Watch Round in 2D Replay
CT
Round 21
Lost
-12.21
Subpar
+9.43
Saving
-21.64
Mid-round K/D
Watch Round in 2D Replay
CT
Round 22
Lost
-34.80
Poor
-34.80
Retakes
Watch Round in 2D Replay
CT
Round 23
Won
-12.89
Subpar
-12.89
Mid-round K/D
Watch Round in 2D Replay
CT
Round 24
Lost
-1.79
Average
-1.79
Mid-round K/D
Watch Round in 2D Replay
CT
Round 25
Won
+15.46
Good
+15.46
Retakes
Watch Round in 2D Replay
CT
Round 26
Lost
-26.25
Subpar
-26.25
Mid-round K/D
Watch Round in 2D Replay
CT
Round 27
Lost
-20.03
Subpar
-20.03
Mid-round K/D
Watch Round in 2D Replay
T
Round 28
Lost
-17.99
Subpar
-17.99
Opening Duels
Watch Round in 2D Replay
T
Round 29
Lost
+4.36
Average
+24.51
Mid-round K/D
-20.15
Afterplants
Watch Round in 2D Replay
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