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Victory
2:2
Matchmaking (Competitive) (CS2)
MR12
EU North
Cache
Artemurt
2 / 0 / 2
+5.62

Consistency

-5.37
Leetify Rating
+5.62
Overperforming
-6.00
T Rating
+5.62
Overperforming
-4.75
CT Rating
+0.00
Overperforming

Rating Gained & Lost

+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
Opening Duels
Opening Duels
+21.61

Getting the first kill or being the first death in the round

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Mid-round K/D
Mid-round K/D
+1.50

Fights occurring after the opening duel but before the bomb plant

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Afterplants
Afterplants
+0.24

Rating gained or lost as a T after the bomb was planted

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Traded
Traded
+0.09

Rating given back to you when your death helped a teammate get a kill

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Enemy Saving
Enemy Saving
-0.94

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Leetify Rating by Round

How does this work?
+24.00
+23.00
+22.00
+21.00
+20.00
+19.00
+18.00
+17.00
+16.00
+15.00
+14.00
+13.00
+12.00
+11.00
+10.00
+9.00
+8.00
+7.00
+6.00
+5.00
+4.00
+3.00
+2.00
+1.00
+0.00
-1.00
T
Round 1
Won
+23.03
Good
+21.61
Opening Duels
+1.50
Mid-round K/D
+0.09
Traded
-0.17
Afterplants
Watch Round in 2D Replay
T
Round 2
Won
+0.41
Average
+0.41
Afterplants
Watch Round in 2D Replay
T
Round 3
Lost
-0.94
Average
-0.94
Enemy saved round 2
Watch Round in 2D Replay
T
Round 4
Lost
+0.00
Average
Watch Round in 2D Replay
Round
1
2
3
4