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Victory
13:11
FACEIT (CS2)
MR12
Ancient
lauzen-
17 / 6 / 19
+1.26

Consistency

+0.92
Leetify Rating
+1.26
On par
+1.58
T Rating
+8.11
Overperforming
+0.26
CT Rating
-5.59
Underperforming

Rating Gained & Lost

+87.50
+70.00
+52.50
+35.00
+17.50
+0.00
-17.50
-35.00
-52.50
-70.00
-87.50
Clutches
Clutches
+69.47

Winning rounds as the last player alive on your team

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Afterplants
Afterplants
+33.32

Rating gained or lost as a T after the bomb was planted

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Damage Assists
Damage Assists
+23.72

Dealing damage which helped your teammate get a kill

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Traded
Traded
+19.34

Rating given back to you when your death helped a teammate get a kill

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Saving
Saving
+8.39

Carrying guns and equipment forward into the next round when your team lost

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Opening Duels
Opening Duels
+7.28

Getting the first kill or being the first death in the round

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Flash Assists
Flash Assists
+2.73

Opponents that died while blind to your flashbangs

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Enemy Saving
Enemy Saving
-3.63

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Mid-round K/D
Mid-round K/D
-44.15

Fights occurring after the opening duel but before the bomb plant

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Retakes
Retakes
-86.29

Rating gained or lost as a CT after the bomb was planted

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Leetify Rating by Round

How does this work?
+105.00
+97.50
+90.00
+82.50
+75.00
+67.50
+60.00
+52.50
+45.00
+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
-37.50
T
Round 1
Won
-11.14
Subpar
+3.75
Traded
+0.49
Damage Assists
-15.38
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Won
-14.34
Subpar
+0.98
Damage Assists
-15.32
Opening Duels
Watch Round in 2D Replay
T
Round 3
Lost
-23.91
Subpar
+2.73
Flash Assists
+1.76
Damage Assists
-28.40
Afterplants
Watch Round in 2D Replay
T
Round 4
Lost
+17.74
Good
+18.92
Opening Duels
-1.18
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Lost
+6.28
Average
+6.28
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Won
+36.18
Great
+17.09
Afterplants
+8.64
Traded
+7.60
Mid-round K/D
+2.85
Damage Assists
Watch Round in 2D Replay
T
Round 7
Won
+86.65
Great
+69.47
Clutches
+17.18
Afterplants
Watch Round in 2D Replay
T
Round 8
Won
+12.07
Good
+12.07
Afterplants
Watch Round in 2D Replay
T
Round 9
Won
-16.10
Subpar
+1.02
Damage Assists
+0.13
Traded
-3.63
Enemy saved round 8
-13.62
Mid-round K/D
Watch Round in 2D Replay
T
Round 10
Won
+34.78
Great
+19.40
Mid-round K/D
+15.38
Afterplants
Watch Round in 2D Replay
T
Round 11
Won
-12.29
Subpar
+1.53
Damage Assists
-13.82
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Lost
-18.60
Subpar
-18.60
Mid-round K/D
Watch Round in 2D Replay
CT
Round 13
Lost
-17.99
Subpar
+3.62
Traded
-21.61
Opening Duels
Watch Round in 2D Replay
CT
Round 14
Lost
-2.42
Average
+1.26
Damage Assists
-3.68
Opening Duels
Watch Round in 2D Replay
CT
Round 15
Lost
+17.79
Good
+18.10
Opening Duels
-0.31
Retakes
Watch Round in 2D Replay
CT
Round 16
Lost
-7.55
Average
+13.82
Mid-round K/D
+8.39
Saving
-29.76
Retakes
Watch Round in 2D Replay
CT
Round 17
Won
-2.12
Average
+5.40
Damage Assists
+3.20
Traded
-10.72
Mid-round K/D
Watch Round in 2D Replay
CT
Round 18
Won
-0.14
Average
+0.03
Damage Assists
-0.17
Mid-round K/D
Watch Round in 2D Replay
CT
Round 19
Lost
-28.25
Poor
-28.25
Retakes
Watch Round in 2D Replay
CT
Round 20
Lost
-3.39
Average
-3.39
Mid-round K/D
Watch Round in 2D Replay
CT
Round 21
Lost
-13.84
Subpar
+3.80
Damage Assists
-17.64
Mid-round K/D
Watch Round in 2D Replay
CT
Round 22
Won
+2.35
Average
+2.35
Mid-round K/D
Watch Round in 2D Replay
CT
Round 23
Won
-23.38
Subpar
+4.59
Damage Assists
-27.97
Retakes
Watch Round in 2D Replay
CT
Round 24
Won
+11.80
Good
+10.87
Opening Duels
+0.92
Mid-round K/D
+0.01
Damage Assists
Watch Round in 2D Replay
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