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Victory
13:4
Matchmaking (Premier) (CS2)
MR12
US Southeast
Mirage
herroitme
0 / 0 / 0

Consistency

+2.20
Leetify Rating
-
On par
+1.19
T Rating
-
On par
+3.25
CT Rating
-
On par

Rating Gained & Lost

+50.00
+40.00
+30.00
+20.00
+10.00
+0.00
-10.00
-20.00
-30.00
-40.00
-50.00
Mid-round K/D
Mid-round K/D
+49.93

Fights occurring after the opening duel but before the bomb plant

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Retakes
Retakes
+46.03

Rating gained or lost as a CT after the bomb was planted

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Damage Assists
Damage Assists
+3.64

Dealing damage which helped your teammate get a kill

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Flash Assists
Flash Assists
+3.37

Opponents that died while blind to your flashbangs

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Afterplants
Afterplants
+0.74

Rating gained or lost as a T after the bomb was planted

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Clutches
Clutches
-4.63

Winning rounds as the last player alive on your team

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Opening Duels
Opening Duels
-13.12

Getting the first kill or being the first death in the round

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Leetify Rating by Round

How does this work?
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
-35.00
Round 1
Lost
+0.74
Average
+0.74
Afterplants
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Round 2
Lost
+2.44
Average
+2.44
Mid-round K/D
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Round 3
Lost
+13.89
Good
+22.31
Opening Duels
-8.42
Mid-round K/D
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Round 4
Lost
-10.08
Average
-10.08
Mid-round K/D
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Round 5
Lost
+5.94
Average
+10.57
Mid-round K/D
-4.63
Clutches
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Round 6
Lost
+30.51
Great
+30.51
Mid-round K/D
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Round 7
Lost
+4.47
Average
+4.39
Opening Duels
+0.08
Mid-round K/D
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Round 8
Lost
-20.01
Subpar
-20.01
Opening Duels
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Round 9
Lost
+2.65
Average
+2.55
Mid-round K/D
+0.10
Damage Assists
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Round 10
Lost
+6.91
Average
+3.54
Damage Assists
+3.37
Flash Assists
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Round 11
Lost
+0.00
Average
Watch Round in 2D Replay
Round 12
Lost
-5.54
Average
-5.54
Mid-round K/D
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Round 13
Lost
+6.15
Average
+6.15
Mid-round K/D
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Round 14
Lost
+7.75
Average
+5.06
Opening Duels
+2.69
Mid-round K/D
+0.00
Damage Assists
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Round 15
Lost
+46.03
Great
+46.03
Retakes
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Round 16
Lost
+18.98
Good
+18.98
Mid-round K/D
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Round 17
Lost
-24.87
Subpar
-24.87
Opening Duels
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Round
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