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Victory
13:5
Matchmaking (Premier) (CS2)
MR12
EU West
Nuke
24,050
fut1
17 / 8 / 7
+7.47

Consistency

+2.17
Leetify Rating
+7.47
Overperforming
+2.10
T Rating
+5.82
Overperforming
+2.24
CT Rating
+10.78
Overperforming

Rating Gained & Lost

+65.00
+52.00
+39.00
+26.00
+13.00
+0.00
-13.00
-26.00
-39.00
-52.00
-65.00
Mid-round K/D
Mid-round K/D
+64.68

Fights occurring after the opening duel but before the bomb plant

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Opening Duels
Opening Duels
+62.32

Getting the first kill or being the first death in the round

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Damage Assists
Damage Assists
+22.91

Dealing damage which helped your teammate get a kill

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Traded
Traded
+18.92

Rating given back to you when your death helped a teammate get a kill

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Saving
Saving
+7.81

Carrying guns and equipment forward into the next round when your team lost

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Flash Assists
Flash Assists
+0.44

Opponents that died while blind to your flashbangs

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Enemy Saving
Enemy Saving
-5.49

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Afterplants
Afterplants
-12.96

Rating gained or lost as a T after the bomb was planted

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Clutches
Clutches
-24.13

Winning rounds as the last player alive on your team

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Leetify Rating by Round

How does this work?
+70.00
+65.00
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
T
Round 1
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 2
Won
+0.67
Average
+0.67
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Lost
-13.78
Subpar
+5.52
Damage Assists
+5.35
Traded
-24.65
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Won
+6.97
Average
+6.97
Afterplants
Watch Round in 2D Replay
T
Round 5
Lost
-16.01
Subpar
+8.00
Damage Assists
+4.95
Traded
-5.49
Enemy saved round 4
-23.47
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Lost
+7.19
Average
+27.12
Clutches
-19.93
Afterplants
Watch Round in 2D Replay
T
Round 7
Won
+57.19
Great
+24.79
Opening Duels
+24.59
Mid-round K/D
+7.81
Saving
Watch Round in 2D Replay
T
Round 8
Won
+14.25
Good
+14.25
Opening Duels
Watch Round in 2D Replay
T
Round 9
Won
+1.31
Average
+0.87
Mid-round K/D
+0.44
Flash Assists
Watch Round in 2D Replay
T
Round 10
Won
+0.22
Average
+0.22
Damage Assists
Watch Round in 2D Replay
T
Round 11
Won
+4.94
Average
+4.94
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Lost
+6.85
Average
+23.28
Opening Duels
+2.64
Traded
-19.07
Mid-round K/D
Watch Round in 2D Replay
CT
Round 13
Won
+1.51
Average
+5.98
Traded
+1.24
Damage Assists
-5.71
Mid-round K/D
Watch Round in 2D Replay
CT
Round 14
Won
-6.22
Average
+0.05
Damage Assists
-6.27
Mid-round K/D
Watch Round in 2D Replay
CT
Round 15
Won
+63.47
Great
+56.31
Mid-round K/D
+7.16
Damage Assists
Watch Round in 2D Replay
CT
Round 16
Won
+0.00
Average
Watch Round in 2D Replay
CT
Round 17
Lost
+15.71
Good
+66.96
Mid-round K/D
-51.25
Clutches
Watch Round in 2D Replay
CT
Round 18
Won
-9.77
Average
+0.72
Damage Assists
-10.49
Mid-round K/D
Watch Round in 2D Replay
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