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Tie
12:12
Matchmaking (Competitive) (CS2)
MR12
EU North
Ancient
The Global Elite
Valiomato
21 / 6 / 16
-0.97

Consistency

+6.73
Leetify Rating
-0.97
Underperforming
+6.06
T Rating
-0.32
Underperforming
+7.45
CT Rating
-1.62
Underperforming

Rating Gained & Lost

+95.00
+76.00
+57.00
+38.00
+19.00
+0.00
-19.00
-38.00
-57.00
-76.00
-95.00
Afterplants
Afterplants
+51.38

Rating gained or lost as a T after the bomb was planted

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Opening Duels
Opening Duels
+24.87

Getting the first kill or being the first death in the round

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Damage Assists
Damage Assists
+13.08

Dealing damage which helped your teammate get a kill

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Flash Assists
Flash Assists
+12.09

Opponents that died while blind to your flashbangs

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Traded
Traded
+7.97

Rating given back to you when your death helped a teammate get a kill

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Clutches
Clutches
-6.70

Winning rounds as the last player alive on your team

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Retakes
Retakes
-9.84

Rating gained or lost as a CT after the bomb was planted

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Enemy Saving
Enemy Saving
-21.59

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Mid-round K/D
Mid-round K/D
-94.62

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+44.00
+40.00
+36.00
+32.00
+28.00
+24.00
+20.00
+16.00
+12.00
+8.00
+4.00
+0.00
-4.00
-8.00
-12.00
-16.00
-20.00
-24.00
-28.00
-32.00
T
Round 1
Won
+4.27
Average
+4.05
Flash Assists
+0.22
Afterplants
Watch Round in 2D Replay
T
Round 2
Won
+0.01
Average
+0.01
Afterplants
Watch Round in 2D Replay
T
Round 3
Lost
-20.16
Subpar
-20.16
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Won
+39.85
Great
+39.85
Afterplants
Watch Round in 2D Replay
T
Round 5
Lost
-30.18
Poor
+4.09
Flash Assists
-16.49
Enemy saved round 4
-17.78
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Lost
-0.12
Average
-0.12
Clutches
Watch Round in 2D Replay
T
Round 7
Lost
-1.18
Average
-1.18
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Lost
+2.34
Average
+24.87
Opening Duels
+1.90
Damage Assists
-24.43
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Lost
-0.12
Average
-0.12
Mid-round K/D
Watch Round in 2D Replay
T
Round 10
Lost
-6.58
Average
-6.58
Clutches
Watch Round in 2D Replay
T
Round 11
Won
+31.07
Great
+19.77
Mid-round K/D
+11.30
Afterplants
Watch Round in 2D Replay
T
Round 12
Lost
-23.06
Subpar
+3.95
Flash Assists
+1.83
Damage Assists
-5.10
Enemy saved round 11
-23.74
Mid-round K/D
Watch Round in 2D Replay
CT
Round 13
Lost
-2.62
Average
-2.62
Mid-round K/D
Watch Round in 2D Replay
CT
Round 14
Won
+6.43
Average
+6.43
Mid-round K/D
Watch Round in 2D Replay
CT
Round 15
Won
+19.40
Good
+13.67
Retakes
+5.73
Damage Assists
Watch Round in 2D Replay
CT
Round 16
Lost
-24.75
Subpar
+2.21
Damage Assists
-26.96
Mid-round K/D
Watch Round in 2D Replay
CT
Round 17
Won
+10.25
Average
+10.25
Mid-round K/D
Watch Round in 2D Replay
CT
Round 18
Won
-11.06
Subpar
+0.30
Damage Assists
-11.36
Mid-round K/D
Watch Round in 2D Replay
CT
Round 19
Won
+6.11
Average
+5.79
Mid-round K/D
+0.32
Damage Assists
Watch Round in 2D Replay
CT
Round 20
Won
+2.02
Average
+1.85
Mid-round K/D
+0.17
Damage Assists
Watch Round in 2D Replay
CT
Round 21
Lost
-7.03
Average
+16.32
Mid-round K/D
+0.16
Damage Assists
-23.51
Retakes
Watch Round in 2D Replay
CT
Round 22
Lost
-3.88
Average
-3.88
Mid-round K/D
Watch Round in 2D Replay
CT
Round 23
Won
-16.20
Subpar
+7.59
Traded
-23.79
Mid-round K/D
Watch Round in 2D Replay
CT
Round 24
Won
+1.83
Average
+0.99
Mid-round K/D
+0.46
Damage Assists
+0.38
Traded
Watch Round in 2D Replay
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