
Victory
13:3
MR12
Seoul
Can't calculate a Forecast for this match
Win Rate Forecast is calculated using everyone's Premier Rating BEFORE the match starts. We need at least 4 players on each team to be ranked in Premier prior to the match starting to be able to generate a Win Rate Forecast.
Head to Head
cruciial
0 / 0 / 0
cruciial
Kills
6
Damage
486
313
Kills
2
callmegod 혜수몬ఌ
Weapon Breakdown
Kills against callmegod 혜수몬ఌ
1
1
2
3
4
1
Kills against cruciial
1
1
Aim
Spotted Accuracy
(Shots Hit/Fired)
33%
14
/42
67%
6
/9
Time to Damage
708ms
553ms
Crosshair Placement
13.93°
5.17°
Counter-Strafing
59%
63%
Flashes
Flashes that blinded callmegod 혜수몬ఌ
1
cruciial blinded callmegod 혜수몬ఌ
4.93sec
cruciial
Kills
5
Damage
468
247
Kills
1
denial
Weapon Breakdown
Kills against denial
1
2
3
4
1
Kills against cruciial
1
Aim
Spotted Accuracy
(Shots Hit/Fired)
41%
12
/29
48%
12
/25
Time to Damage
784ms
740ms
Crosshair Placement
23.40°
6.17°
Counter-Strafing
66%
84%
Flashes
Flashes that blinded denial
1
cruciial blinded denial
2.07sec
cruciial
Kills
5
Damage
651
281
Kills
1
快含朕的龙脉
Weapon Breakdown
Kills against 快含朕的龙脉
1
2
3
1
1
Kills against cruciial
1
Aim
Spotted Accuracy
(Shots Hit/Fired)
39%
16
/41
64%
16
/25
Time to Damage
533ms
474ms
Crosshair Placement
7.84°
5.51°
Counter-Strafing
62%
73%
Flashes
Flashes that blinded 快含朕的龙脉
1
cruciial blinded 快含朕的龙脉
3.07sec
cruciial
Kills
4
Damage
261
319
Kills
3
𝟹𝟺.sɪᴍɪʏᴀ
Weapon Breakdown
Kills against 𝟹𝟺.sɪᴍɪʏᴀ
1
2
3
4
Kills against cruciial
1
1
2
Aim
Spotted Accuracy
(Shots Hit/Fired)
40%
16
/40
25%
12
/48
Time to Damage
619ms
859ms
Crosshair Placement
22.71°
12.77°
Counter-Strafing
75%
84%
Flashes
Flashes that blinded 𝟹𝟺.sɪᴍɪʏᴀ
1
Flashes that blinded cruciial
1
cruciial blinded 𝟹𝟺.sɪᴍɪʏᴀ
3.92sec
𝟹𝟺.sɪᴍɪʏᴀ blinded cruciial
1.92sec
cruciial
Kills
4
Damage
378
116
Kills
2
PhillyV
Weapon Breakdown
Kills against PhillyV
1
2
3
1
Kills against cruciial
1
2
Aim
Spotted Accuracy
(Shots Hit/Fired)
35%
17
/48
53%
9
/17
Time to Damage
381ms
578ms
Crosshair Placement
6.06°
16.03°
Counter-Strafing
58%
41%
Flashes
Neither player flashed each other.