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Victory
13:9
Matchmaking (Premier) (CS2)
MR12
Falkenstein
Inferno
15,671
DarkstaR^
20 / 8 / 11
-2.66

Consistency

+1.21
Leetify Rating
-2.66
Underperforming
+0.02
T Rating
-1.99
On par
+2.75
CT Rating
-3.47
Underperforming

Rating Gained & Lost

+60.00
+48.00
+36.00
+24.00
+12.00
+0.00
-12.00
-24.00
-36.00
-48.00
-60.00
Mid-round K/D
Mid-round K/D
+55.41

Fights occurring after the opening duel but before the bomb plant

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Opening Duels
Opening Duels
+20.05

Getting the first kill or being the first death in the round

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Damage Assists
Damage Assists
+19.07

Dealing damage which helped your teammate get a kill

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Traded
Traded
+6.04

Rating given back to you when your death helped a teammate get a kill

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Retakes
Retakes
+0.59

Rating gained or lost as a CT after the bomb was planted

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Enemy Saving
Enemy Saving
-4.07

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Clutches
Clutches
-46.08

Winning rounds as the last player alive on your team

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Afterplants
Afterplants
-54.35

Rating gained or lost as a T after the bomb was planted

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Saving
Saving
-55.18

Carrying guns and equipment forward into the next round when your team lost

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Leetify Rating by Round

How does this work?
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
-35.00
-40.00
-45.00
-50.00
-55.00
-60.00
-65.00
T
Round 1
Won
+17.69
Good
+17.12
Mid-round K/D
+0.57
Damage Assists
Watch Round in 2D Replay
T
Round 2
Won
-10.72
Average
+6.04
Traded
+4.59
Mid-round K/D
+0.29
Damage Assists
-21.64
Afterplants
Watch Round in 2D Replay
T
Round 3
Lost
+22.84
Good
+20.05
Opening Duels
+11.43
Mid-round K/D
-8.64
Clutches
Watch Round in 2D Replay
T
Round 4
Lost
-4.18
Average
-4.18
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Lost
-12.39
Subpar
-12.39
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Won
+20.74
Good
+29.81
Mid-round K/D
-9.07
Afterplants
Watch Round in 2D Replay
T
Round 7
Won
+19.14
Good
+19.14
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Won
+3.95
Average
+3.87
Damage Assists
+0.08
Afterplants
Watch Round in 2D Replay
T
Round 9
Lost
+0.12
Average
+0.12
Mid-round K/D
Watch Round in 2D Replay
T
Round 10
Lost
-23.39
Subpar
+0.33
Damage Assists
-23.72
Afterplants
Watch Round in 2D Replay
T
Round 11
Won
-23.48
Subpar
+0.10
Damage Assists
-23.58
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Lost
-34.15
Poor
+18.44
Clutches
+2.59
Damage Assists
-55.18
Saving
Watch Round in 2D Replay
CT
Round 13
Lost
-0.66
Average
-0.66
Clutches
Watch Round in 2D Replay
CT
Round 14
Won
+0.00
Average
Watch Round in 2D Replay
CT
Round 15
Lost
-1.42
Average
-1.42
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Won
+3.96
Average
+3.20
Mid-round K/D
+0.76
Damage Assists
Watch Round in 2D Replay
CT
Round 17
Won
+2.02
Average
+1.96
Mid-round K/D
+0.03
Damage Assists
+0.03
Retakes
Watch Round in 2D Replay
CT
Round 18
Won
+4.85
Average
+5.51
Damage Assists
+0.56
Retakes
-1.22
Enemy saved round 17
Watch Round in 2D Replay
CT
Round 19
Won
+2.17
Average
+5.02
Damage Assists
-2.85
Enemy saved round 18
Watch Round in 2D Replay
CT
Round 20
Won
+9.61
Average
+9.61
Mid-round K/D
Watch Round in 2D Replay
CT
Round 21
Lost
-55.22
Poor
-55.22
Clutches
Watch Round in 2D Replay
CT
Round 22
Won
+0.00
Average
Watch Round in 2D Replay
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