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Victory
13:10
Matchmaking (Premier) (CS2)
MR12
South Africa
Inferno
8,395
-L7-
12 / 10 / 16
-1.36

Consistency

-1.81
Leetify Rating
-1.36
On par
-2.09
T Rating
-8.47
Underperforming
-1.55
CT Rating
+6.40
Overperforming

Rating Gained & Lost

+75.00
+60.00
+45.00
+30.00
+15.00
+0.00
-15.00
-30.00
-45.00
-60.00
-75.00
Damage Assists
Damage Assists
+55.08

Dealing damage which helped your teammate get a kill

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Traded
Traded
+21.42

Rating given back to you when your death helped a teammate get a kill

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Flash Assists
Flash Assists
+4.38

Opponents that died while blind to your flashbangs

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Retakes
Retakes
+0.87

Rating gained or lost as a CT after the bomb was planted

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Opening Duels
Opening Duels
+0.42

Getting the first kill or being the first death in the round

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Enemy Saving
Enemy Saving
-1.52

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Clutches
Clutches
-13.81

Winning rounds as the last player alive on your team

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Afterplants
Afterplants
-26.07

Rating gained or lost as a T after the bomb was planted

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Mid-round K/D
Mid-round K/D
-72.12

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
-35.00
T
Round 1
Lost
-3.57
Average
-3.57
Clutches
Watch Round in 2D Replay
T
Round 2
Lost
-14.49
Subpar
+3.69
Damage Assists
-18.18
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Lost
+14.82
Good
+8.58
Damage Assists
+6.24
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Won
-23.58
Subpar
-23.58
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Lost
-14.51
Subpar
+4.51
Damage Assists
-19.02
Opening Duels
Watch Round in 2D Replay
T
Round 6
Lost
-13.66
Subpar
+4.44
Traded
-18.10
Opening Duels
Watch Round in 2D Replay
T
Round 7
Lost
-3.45
Average
+6.34
Traded
+5.11
Damage Assists
-14.90
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Lost
-3.90
Average
+2.20
Damage Assists
-6.10
Clutches
Watch Round in 2D Replay
T
Round 9
Won
+19.44
Good
+17.53
Opening Duels
+17.34
Damage Assists
+10.64
Traded
-26.07
Afterplants
Watch Round in 2D Replay
T
Round 10
Won
-14.17
Subpar
+2.25
Damage Assists
-16.42
Mid-round K/D
Watch Round in 2D Replay
T
Round 11
Lost
-22.68
Subpar
+4.46
Damage Assists
-27.14
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Lost
-21.96
Subpar
+0.30
Damage Assists
-22.26
Mid-round K/D
Watch Round in 2D Replay
CT
Round 13
Won
+45.07
Great
+44.47
Mid-round K/D
+0.60
Damage Assists
Watch Round in 2D Replay
CT
Round 14
Won
+8.93
Average
+8.21
Mid-round K/D
+0.72
Damage Assists
Watch Round in 2D Replay
CT
Round 15
Won
+12.38
Good
+9.23
Mid-round K/D
+3.15
Damage Assists
Watch Round in 2D Replay
CT
Round 16
Won
+0.87
Average
+0.87
Retakes
Watch Round in 2D Replay
CT
Round 17
Lost
-14.58
Subpar
-1.52
Enemy saved round 16
-13.06
Mid-round K/D
Watch Round in 2D Replay
CT
Round 18
Lost
-0.71
Average
-0.71
Clutches
Watch Round in 2D Replay
CT
Round 19
Won
+4.38
Average
+4.38
Flash Assists
Watch Round in 2D Replay
CT
Round 20
Won
+35.05
Great
+20.01
Opening Duels
+15.04
Mid-round K/D
Watch Round in 2D Replay
CT
Round 21
Won
+1.36
Average
+1.36
Damage Assists
Watch Round in 2D Replay
CT
Round 22
Lost
-19.60
Subpar
+0.17
Damage Assists
-19.77
Mid-round K/D
Watch Round in 2D Replay
CT
Round 23
Lost
-2.79
Average
+0.64
Damage Assists
-3.43
Clutches
Watch Round in 2D Replay
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