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Victory
9:2
Matchmaking (Premier) (CS2)
MR12
EU North
Inferno
Makromalist
8 / 1 / 5
+2.99

Consistency

+1.05
Leetify Rating
+2.99
On par
+0.82
T Rating
+2.99
On par
+1.29
CT Rating
+0.00
On par

Rating Gained & Lost

+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
-37.50
Afterplants
Afterplants
+34.41

Rating gained or lost as a T after the bomb was planted

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Opening Duels
Opening Duels
+21.09

Getting the first kill or being the first death in the round

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Damage Assists
Damage Assists
+3.69

Dealing damage which helped your teammate get a kill

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Clutches
Clutches
-1.09

Winning rounds as the last player alive on your team

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Mid-round K/D
Mid-round K/D
-8.95

Fights occurring after the opening duel but before the bomb plant

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Enemy Saving
Enemy Saving
-16.26

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Leetify Rating by Round

How does this work?
+40.00
+36.00
+32.00
+28.00
+24.00
+20.00
+16.00
+12.00
+8.00
+4.00
+0.00
-4.00
-8.00
-12.00
-16.00
-20.00
-24.00
-28.00
-32.00
-36.00
T
Round 1
Won
+15.78
Good
+8.20
Afterplants
+4.70
Mid-round K/D
+2.88
Damage Assists
Watch Round in 2D Replay
T
Round 2
Won
+32.40
Great
+30.06
Mid-round K/D
+2.34
Afterplants
Watch Round in 2D Replay
T
Round 3
Won
-9.73
Average
+0.72
Damage Assists
-10.45
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Lost
-1.09
Average
-1.09
Clutches
Watch Round in 2D Replay
T
Round 5
Lost
-4.67
Average
-4.67
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Won
+4.08
Average
+3.23
Mid-round K/D
+0.85
Afterplants
Watch Round in 2D Replay
T
Round 7
Won
+18.64
Good
+21.09
Opening Duels
+0.09
Damage Assists
-2.54
Enemy saved round 6
Watch Round in 2D Replay
T
Round 8
Won
+0.13
Average
+0.13
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Won
-31.95
Poor
-31.95
Mid-round K/D
Watch Round in 2D Replay
T
Round 10
Won
+23.02
Good
+23.02
Afterplants
Watch Round in 2D Replay
T
Round 11
Won
-13.72
Subpar
-13.72
Enemy saved round 10
Watch Round in 2D Replay
Round
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