Expected Outcome
Win
Loss
Average Rating
Winning Team
Losing Team
Rating Spread
Expected Round Differential
29%
13 - ≤7
6%
13 - 8
13 - 9
7%
13 - 10
14%
13 - 11
OT
11 - 13
5%
10 - 13
4%
9 - 13
8 - 13
13%
≤7 - 13
Dealing damage which helped your teammate get a kill
Winning rounds as the last player alive on your team
Getting the first kill or being the first death in the round
Rating gained or lost as a T after the bomb was planted
Rating given back to you when your death helped a teammate get a kill
Fights occurring after the opening duel but before the bomb plant
Opponents that died while blind to your flashbangs