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Victory
13:3
Matchmaking (Premier) (CS2)
MR12
Seoul
Mirage
Pekora
10 / 6 / 11
+3.64

Consistency

+0.67
Leetify Rating
+3.64
On par
-0.01
T Rating
+2.45
On par
+1.35
CT Rating
+7.19
Overperforming

Rating Gained & Lost

+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
Damage Assists
Damage Assists
+21.97

Dealing damage which helped your teammate get a kill

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Mid-round K/D
Mid-round K/D
+16.81

Fights occurring after the opening duel but before the bomb plant

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Traded
Traded
+15.14

Rating given back to you when your death helped a teammate get a kill

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Retakes
Retakes
+8.42

Rating gained or lost as a CT after the bomb was planted

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Flash Assists
Flash Assists
+2.67

Opponents that died while blind to your flashbangs

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Clutches
Clutches
-0.17

Winning rounds as the last player alive on your team

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Afterplants
Afterplants
-3.00

Rating gained or lost as a T after the bomb was planted

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Enemy Saving
Enemy Saving
-3.69

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Leetify Rating by Round

How does this work?
+27.50
+25.00
+22.50
+20.00
+17.50
+15.00
+12.50
+10.00
+7.50
+5.00
+2.50
+0.00
-2.50
-5.00
-7.50
-10.00
-12.50
-15.00
-17.50
-20.00
T
Round 1
Won
+12.75
Good
+11.76
Mid-round K/D
+0.99
Damage Assists
Watch Round in 2D Replay
T
Round 2
Won
-1.80
Average
+0.09
Damage Assists
-1.89
Afterplants
Watch Round in 2D Replay
T
Round 3
Won
+0.81
Average
+0.81
Afterplants
Watch Round in 2D Replay
T
Round 4
Won
+1.61
Average
+2.67
Flash Assists
+0.60
Damage Assists
-1.66
Enemy saved round 3
Watch Round in 2D Replay
T
Round 5
Won
+14.31
Good
+18.01
Mid-round K/D
+0.60
Damage Assists
-4.30
Afterplants
Watch Round in 2D Replay
T
Round 6
Won
+10.22
Average
+10.21
Mid-round K/D
+0.01
Afterplants
Watch Round in 2D Replay
T
Round 7
Won
+0.34
Average
+2.37
Afterplants
-2.03
Enemy saved round 6
Watch Round in 2D Replay
T
Round 8
Won
+2.81
Average
+2.81
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Won
-19.42
Subpar
+3.20
Traded
+1.61
Damage Assists
-24.23
Mid-round K/D
Watch Round in 2D Replay
T
Round 10
Lost
+7.04
Average
+6.86
Mid-round K/D
+0.18
Traded
Watch Round in 2D Replay
T
Round 11
Won
-0.17
Average
+2.66
Damage Assists
-2.83
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Won
+0.88
Average
+0.88
Damage Assists
Watch Round in 2D Replay
CT
Round 13
Won
+17.17
Good
+17.17
Mid-round K/D
Watch Round in 2D Replay
CT
Round 14
Lost
+8.25
Average
+8.42
Retakes
-0.17
Clutches
Watch Round in 2D Replay
CT
Round 15
Lost
-19.30
Subpar
+0.61
Damage Assists
-19.91
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Won
+22.65
Good
+13.93
Damage Assists
+11.76
Traded
-3.04
Mid-round K/D
Watch Round in 2D Replay
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