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Victory
13:8
Matchmaking (Competitive) (CS2)
MR12
EU North
Inferno
Gold Nova 1
Grimmer
23 / 7 / 12
+4.50

Consistency

-1.01
Leetify Rating
+4.50
Overperforming
-0.78
T Rating
+3.74
Overperforming
-1.27
CT Rating
+5.51
Overperforming

Rating Gained & Lost

+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
-37.50
Damage Assists
Damage Assists
+36.94

Dealing damage which helped your teammate get a kill

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Mid-round K/D
Mid-round K/D
+34.63

Fights occurring after the opening duel but before the bomb plant

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Opening Duels
Opening Duels
+20.83

Getting the first kill or being the first death in the round

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Traded
Traded
+7.44

Rating given back to you when your death helped a teammate get a kill

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Saving
Saving
+6.51

Carrying guns and equipment forward into the next round when your team lost

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Enemy Saving
Enemy Saving
-1.48

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Afterplants
Afterplants
-1.98

Rating gained or lost as a T after the bomb was planted

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Retakes
Retakes
-3.97

Rating gained or lost as a CT after the bomb was planted

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Clutches
Clutches
-4.47

Winning rounds as the last player alive on your team

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Leetify Rating by Round

How does this work?
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
-35.00
T
Round 1
Lost
+0.00
Average
Watch Round in 2D Replay
T
Round 2
Lost
-3.57
Average
-3.57
Clutches
Watch Round in 2D Replay
T
Round 3
Won
+14.52
Good
+14.52
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Lost
-26.41
Subpar
-26.41
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Won
+13.03
Good
+17.21
Damage Assists
+6.62
Traded
-10.80
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Won
+23.22
Good
+13.07
Mid-round K/D
+10.05
Afterplants
+0.10
Damage Assists
Watch Round in 2D Replay
T
Round 7
Won
+1.83
Average
+1.83
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Won
+5.75
Average
+3.58
Afterplants
+2.17
Damage Assists
Watch Round in 2D Replay
T
Round 9
Lost
-23.50
Subpar
+0.17
Damage Assists
-23.67
Mid-round K/D
Watch Round in 2D Replay
T
Round 10
Lost
-2.00
Average
+2.95
Damage Assists
-4.95
Mid-round K/D
Watch Round in 2D Replay
T
Round 11
Won
+19.82
Good
+23.28
Opening Duels
+10.73
Mid-round K/D
+1.42
Damage Assists
-15.61
Afterplants
Watch Round in 2D Replay
T
Round 12
Won
+22.19
Good
+18.72
Mid-round K/D
+3.47
Damage Assists
Watch Round in 2D Replay
CT
Round 13
Lost
+18.77
Good
+12.60
Mid-round K/D
+10.90
Opening Duels
-4.73
Clutches
Watch Round in 2D Replay
CT
Round 14
Lost
+0.14
Average
+3.83
Clutches
+0.34
Mid-round K/D
-4.03
Retakes
Watch Round in 2D Replay
CT
Round 15
Won
+48.67
Great
+42.16
Mid-round K/D
+6.51
Saving
Watch Round in 2D Replay
CT
Round 16
Lost
-28.41
Poor
+1.25
Damage Assists
-29.66
Mid-round K/D
Watch Round in 2D Replay
CT
Round 17
Won
-14.19
Subpar
+8.12
Damage Assists
-22.31
Opening Duels
Watch Round in 2D Replay
CT
Round 18
Won
+18.84
Good
+9.88
Mid-round K/D
+8.96
Opening Duels
Watch Round in 2D Replay
CT
Round 19
Won
+0.06
Average
+0.06
Retakes
Watch Round in 2D Replay
CT
Round 20
Won
+7.61
Average
+9.01
Mid-round K/D
+0.08
Damage Assists
-1.48
Enemy saved round 19
Watch Round in 2D Replay
CT
Round 21
Won
-1.92
Average
+0.82
Traded
-2.74
Mid-round K/D
Watch Round in 2D Replay
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