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Victory
13:4
Matchmaking (Premier) (CS2)
MR12
London
Train
16,403
Ralf Schumacher™
15 / 2 / 11
+9.72

Consistency

+0.74
Leetify Rating
+9.72
Overperforming
+1.73
T Rating
+14.20
Overperforming
-0.53
CT Rating
-1.05
On par

Rating Gained & Lost

+125.00
+100.00
+75.00
+50.00
+25.00
+0.00
-25.00
-50.00
-75.00
-100.00
-125.00
Mid-round K/D
Mid-round K/D
+120.54

Fights occurring after the opening duel but before the bomb plant

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Opening Duels
Opening Duels
+24.79

Getting the first kill or being the first death in the round

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Damage Assists
Damage Assists
+15.93

Dealing damage which helped your teammate get a kill

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Clutches
Clutches
+11.33

Winning rounds as the last player alive on your team

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Traded
Traded
+4.80

Rating given back to you when your death helped a teammate get a kill

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Flash Assists
Flash Assists
+4.09

Opponents that died while blind to your flashbangs

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Enemy Saving
Enemy Saving
-7.60

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Afterplants
Afterplants
-8.65

Rating gained or lost as a T after the bomb was planted

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Leetify Rating by Round

How does this work?
+65.00
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
T
Round 1
Won
+32.46
Great
+32.46
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Won
+9.90
Average
+9.90
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Won
+63.59
Great
+35.80
Clutches
+27.79
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Won
+0.06
Average
+0.05
Afterplants
+0.01
Damage Assists
Watch Round in 2D Replay
T
Round 5
Won
+1.72
Average
+1.72
Afterplants
Watch Round in 2D Replay
T
Round 6
Lost
-28.96
Poor
-4.49
Enemy saved round 5
-24.47
Clutches
Watch Round in 2D Replay
T
Round 7
Won
-7.24
Average
+9.28
Damage Assists
-16.52
Afterplants
Watch Round in 2D Replay
T
Round 8
Lost
-10.56
Average
+4.46
Traded
-15.02
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Won
+46.29
Great
+24.79
Opening Duels
+21.50
Mid-round K/D
Watch Round in 2D Replay
T
Round 10
Won
+26.34
Good
+25.98
Mid-round K/D
+0.36
Afterplants
Watch Round in 2D Replay
T
Round 11
Won
+0.19
Average
+4.09
Flash Assists
+0.34
Traded
-1.13
Mid-round K/D
-3.11
Enemy saved round 10
Watch Round in 2D Replay
T
Round 12
Won
+36.66
Great
+30.92
Mid-round K/D
+5.74
Afterplants
Watch Round in 2D Replay
CT
Round 13
Lost
-23.89
Subpar
-23.89
Mid-round K/D
Watch Round in 2D Replay
CT
Round 14
Lost
-0.08
Average
-0.08
Mid-round K/D
Watch Round in 2D Replay
CT
Round 15
Won
-14.22
Subpar
+6.64
Damage Assists
-20.86
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Won
+12.85
Good
+12.85
Mid-round K/D
Watch Round in 2D Replay
CT
Round 17
Won
+20.12
Good
+20.12
Mid-round K/D
Watch Round in 2D Replay
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