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Victory
7:1
Matchmaking (Premier) (CS2)
MR12
US North Central
Overpass
Hex: Anal
4 / 2 / 3
+0.47

Consistency

-3.40
Leetify Rating
+0.47
Overperforming
-3.29
T Rating
+0.47
Overperforming
-3.50
CT Rating
+0.00
Overperforming

Rating Gained & Lost

+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
Clutches
Clutches
+18.62

Winning rounds as the last player alive on your team

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Damage Assists
Damage Assists
+6.99

Dealing damage which helped your teammate get a kill

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Traded
Traded
+5.30

Rating given back to you when your death helped a teammate get a kill

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Afterplants
Afterplants
+2.93

Rating gained or lost as a T after the bomb was planted

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Opening Duels
Opening Duels
-14.60

Getting the first kill or being the first death in the round

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Mid-round K/D
Mid-round K/D
-15.50

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+22.00
+20.00
+18.00
+16.00
+14.00
+12.00
+10.00
+8.00
+6.00
+4.00
+2.00
+0.00
-2.00
-4.00
-6.00
-8.00
-10.00
-12.00
-14.00
-16.00
T
Round 1
Won
+5.50
Average
+3.08
Damage Assists
+2.42
Afterplants
Watch Round in 2D Replay
T
Round 2
Won
+0.82
Average
+0.82
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Lost
-14.60
Subpar
-14.60
Opening Duels
Watch Round in 2D Replay
T
Round 4
Won
-10.32
Average
+5.30
Traded
+0.70
Damage Assists
-16.32
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Won
+3.62
Average
+3.11
Damage Assists
+0.51
Afterplants
Watch Round in 2D Replay
T
Round 6
Won
+0.10
Average
+0.10
Damage Assists
Watch Round in 2D Replay
T
Round 7
Won
+18.62
Good
+18.62
Clutches
Watch Round in 2D Replay
T
Round 8
Won
+0.00
Average
Watch Round in 2D Replay
Round
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