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Victory
13:8
Matchmaking (Competitive) (CS2)
MR12
US Southeast
Inferno
Silver 2
Raps2907
23 / 8 / 17
+1.36

Consistency

-0.33
Leetify Rating
+1.36
On par
-1.07
T Rating
+3.52
Overperforming
+0.40
CT Rating
-1.52
On par

Rating Gained & Lost

+85.00
+68.00
+51.00
+34.00
+17.00
+0.00
-17.00
-34.00
-51.00
-68.00
-85.00
Opening Duels
Opening Duels
+82.88

Getting the first kill or being the first death in the round

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Damage Assists
Damage Assists
+36.58

Dealing damage which helped your teammate get a kill

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Traded
Traded
+17.32

Rating given back to you when your death helped a teammate get a kill

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Retakes
Retakes
+10.56

Rating gained or lost as a CT after the bomb was planted

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Saving
Saving
+5.09

Carrying guns and equipment forward into the next round when your team lost

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Flash Assists
Flash Assists
+2.34

Opponents that died while blind to your flashbangs

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Clutches
Clutches
-8.05

Winning rounds as the last player alive on your team

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Enemy Saving
Enemy Saving
-14.26

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Afterplants
Afterplants
-49.91

Rating gained or lost as a T after the bomb was planted

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Mid-round K/D
Mid-round K/D
-53.94

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+30.00
+27.00
+24.00
+21.00
+18.00
+15.00
+12.00
+9.00
+6.00
+3.00
+0.00
-3.00
-6.00
-9.00
-12.00
-15.00
-18.00
-21.00
-24.00
-27.00
-30.00
T
Round 1
Won
-3.54
Average
+19.20
Opening Duels
+2.35
Damage Assists
-25.09
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Lost
-21.44
Subpar
+3.17
Damage Assists
+2.34
Flash Assists
-26.95
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Won
+19.94
Good
+18.39
Mid-round K/D
+15.42
Damage Assists
+13.02
Traded
-26.89
Afterplants
Watch Round in 2D Replay
T
Round 4
Won
+13.83
Good
+11.11
Mid-round K/D
+1.73
Damage Assists
+0.99
Afterplants
Watch Round in 2D Replay
T
Round 5
Won
+22.54
Good
+21.57
Opening Duels
+3.71
Afterplants
-2.74
Enemy saved round 4
Watch Round in 2D Replay
T
Round 6
Lost
-29.19
Poor
-2.73
Enemy saved round 5
-26.46
Mid-round K/D
Watch Round in 2D Replay
T
Round 7
Lost
+17.49
Good
+19.44
Opening Duels
+6.10
Mid-round K/D
-8.05
Clutches
Watch Round in 2D Replay
T
Round 8
Won
+24.76
Good
+32.16
Mid-round K/D
-7.40
Afterplants
Watch Round in 2D Replay
T
Round 9
Won
+29.94
Great
+34.72
Mid-round K/D
+0.68
Afterplants
-5.46
Enemy saved round 8
Watch Round in 2D Replay
T
Round 10
Won
-15.81
Subpar
+4.30
Traded
+1.43
Damage Assists
-3.33
Enemy saved round 9
-18.21
Mid-round K/D
Watch Round in 2D Replay
T
Round 11
Lost
-21.00
Subpar
-21.00
Afterplants
Watch Round in 2D Replay
T
Round 12
Lost
+4.73
Average
+4.73
Mid-round K/D
Watch Round in 2D Replay
CT
Round 13
Lost
-6.89
Average
-6.89
Mid-round K/D
Watch Round in 2D Replay
CT
Round 14
Lost
-1.79
Average
-1.79
Mid-round K/D
Watch Round in 2D Replay
CT
Round 15
Lost
+6.09
Average
+6.09
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Lost
-4.54
Average
+9.33
Opening Duels
+0.26
Damage Assists
-14.13
Mid-round K/D
Watch Round in 2D Replay
CT
Round 17
Won
-13.43
Subpar
+9.85
Damage Assists
-23.28
Mid-round K/D
Watch Round in 2D Replay
CT
Round 18
Lost
-10.87
Average
+13.34
Opening Duels
+2.37
Damage Assists
-26.58
Mid-round K/D
Watch Round in 2D Replay
CT
Round 19
Lost
+14.62
Good
+12.68
Retakes
+1.94
Mid-round K/D
Watch Round in 2D Replay
CT
Round 20
Lost
+4.71
Average
+5.09
Saving
+1.74
Mid-round K/D
-2.12
Retakes
Watch Round in 2D Replay
CT
Round 21
Lost
-1.54
Average
-1.54
Mid-round K/D
Watch Round in 2D Replay
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