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Victory
5:2
Matchmaking (Premier) (CS2)
MR12
US East
Nuke
16,817
Vas
3 / 0 / 4
-4.00

Consistency

+1.39
Leetify Rating
-4.00
Underperforming
+1.24
T Rating
-4.00
Underperforming
+1.55
CT Rating
+0.00
On par

Rating Gained & Lost

+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
Traded
Traded
+2.11

Rating given back to you when your death helped a teammate get a kill

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Damage Assists
Damage Assists
+1.45

Dealing damage which helped your teammate get a kill

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Afterplants
Afterplants
+0.30

Rating gained or lost as a T after the bomb was planted

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Clutches
Clutches
-0.08

Winning rounds as the last player alive on your team

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Enemy Saving
Enemy Saving
-3.36

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Mid-round K/D
Mid-round K/D
-28.39

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+10.00
+8.00
+6.00
+4.00
+2.00
+0.00
-2.00
-4.00
-6.00
-8.00
-10.00
-12.00
-14.00
-16.00
-18.00
-20.00
-22.00
-24.00
-26.00
-28.00
T
Round 1
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 2
Won
+3.71
Average
+3.12
Mid-round K/D
+0.30
Afterplants
+0.29
Damage Assists
Watch Round in 2D Replay
T
Round 3
Lost
-21.36
Subpar
+2.07
Traded
+1.16
Damage Assists
-3.36
Enemy saved round 2
-21.23
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Lost
-9.01
Average
-9.01
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Lost
-1.23
Average
+0.04
Traded
-1.27
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Lost
-0.08
Average
-0.08
Clutches
Watch Round in 2D Replay
T
Round 7
Lost
+0.00
Average
Watch Round in 2D Replay
Round
1
2
3
4
5
6
7