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Victory
13:11
Matchmaking (Competitive) (CS2)
MR12
EU North
Ancient
raxxe
18 / 9 / 17
-0.13

Consistency

+1.22
Leetify Rating
-0.13
On par
+1.17
T Rating
+4.76
On par
+1.26
CT Rating
-5.02
Underperforming

Rating Gained & Lost

+50.00
+40.00
+30.00
+20.00
+10.00
+0.00
-10.00
-20.00
-30.00
-40.00
-50.00
Damage Assists
Damage Assists
+31.45

Dealing damage which helped your teammate get a kill

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Opening Duels
Opening Duels
+24.35

Getting the first kill or being the first death in the round

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Afterplants
Afterplants
+21.85

Rating gained or lost as a T after the bomb was planted

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Traded
Traded
+13.19

Rating given back to you when your death helped a teammate get a kill

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Flash Assists
Flash Assists
+6.12

Opponents that died while blind to your flashbangs

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Retakes
Retakes
-0.36

Rating gained or lost as a CT after the bomb was planted

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Enemy Saving
Enemy Saving
-8.24

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Mid-round K/D
Mid-round K/D
-44.71

Fights occurring after the opening duel but before the bomb plant

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Clutches
Clutches
-46.73

Winning rounds as the last player alive on your team

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Leetify Rating by Round

How does this work?
+33.00
+30.00
+27.00
+24.00
+21.00
+18.00
+15.00
+12.00
+9.00
+6.00
+3.00
+0.00
-3.00
-6.00
-9.00
-12.00
-15.00
-18.00
-21.00
-24.00
T
Round 1
Won
+13.48
Good
+6.25
Mid-round K/D
+5.69
Traded
+1.54
Damage Assists
Watch Round in 2D Replay
T
Round 2
Won
+22.65
Good
+22.31
Opening Duels
+0.34
Afterplants
Watch Round in 2D Replay
T
Round 3
Won
-12.23
Subpar
+4.63
Traded
+2.90
Damage Assists
-19.76
Opening Duels
Watch Round in 2D Replay
T
Round 4
Won
+0.01
Average
+0.01
Afterplants
Watch Round in 2D Replay
T
Round 5
Won
+21.10
Good
+12.99
Clutches
+9.14
Afterplants
-1.03
Enemy saved round 4
Watch Round in 2D Replay
T
Round 6
Lost
-13.07
Subpar
-2.76
Enemy saved round 5
-10.31
Clutches
Watch Round in 2D Replay
T
Round 7
Won
+8.85
Average
+5.41
Damage Assists
+3.44
Afterplants
Watch Round in 2D Replay
T
Round 8
Won
+29.51
Great
+21.80
Opening Duels
+7.61
Afterplants
+3.79
Flash Assists
+0.76
Damage Assists
-4.45
Enemy saved round 7
Watch Round in 2D Replay
T
Round 9
Lost
-1.09
Average
-1.09
Clutches
Watch Round in 2D Replay
T
Round 10
Lost
+5.28
Average
+4.62
Mid-round K/D
+0.66
Damage Assists
Watch Round in 2D Replay
T
Round 11
Lost
-20.47
Subpar
+2.33
Flash Assists
-22.80
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Won
+3.07
Average
+1.76
Damage Assists
+1.31
Afterplants
Watch Round in 2D Replay
CT
Round 13
Lost
-14.09
Subpar
+5.11
Damage Assists
-19.20
Mid-round K/D
Watch Round in 2D Replay
CT
Round 14
Lost
-2.32
Average
-2.32
Retakes
Watch Round in 2D Replay
CT
Round 15
Won
+0.00
Average
Watch Round in 2D Replay
CT
Round 16
Won
+12.41
Good
+12.41
Mid-round K/D
Watch Round in 2D Replay
CT
Round 17
Lost
-3.80
Average
+1.80
Damage Assists
-5.60
Mid-round K/D
Watch Round in 2D Replay
CT
Round 18
Lost
-3.90
Average
+0.41
Traded
+0.14
Damage Assists
-4.45
Mid-round K/D
Watch Round in 2D Replay
CT
Round 19
Won
-12.80
Subpar
+4.30
Damage Assists
-17.10
Mid-round K/D
Watch Round in 2D Replay
CT
Round 20
Lost
+4.89
Average
+4.89
Mid-round K/D
Watch Round in 2D Replay
CT
Round 21
Lost
-16.69
Subpar
+0.53
Damage Assists
-17.22
Retakes
Watch Round in 2D Replay
CT
Round 22
Lost
-21.74
Subpar
+19.18
Retakes
+6.54
Damage Assists
-47.46
Clutches
Watch Round in 2D Replay
CT
Round 23
Lost
-0.86
Average
-0.86
Clutches
Watch Round in 2D Replay
CT
Round 24
Lost
-1.27
Average
+2.46
Traded
-3.73
Mid-round K/D
Watch Round in 2D Replay
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