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Victory
7:0
Matchmaking (Premier) (CS2)
MR12
EU North
Overpass
19,265
X2
2 / 2 / 2
-3.52

Consistency

+3.47
Leetify Rating
-3.52
Underperforming
+3.80
T Rating
-3.52
Underperforming
+3.17
CT Rating
+0.00
On par

Rating Gained & Lost

+50.00
+40.00
+30.00
+20.00
+10.00
+0.00
-10.00
-20.00
-30.00
-40.00
Traded
Traded
+9.10

Rating given back to you when your death helped a teammate get a kill

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Damage Assists
Damage Assists
+6.04

Dealing damage which helped your teammate get a kill

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Afterplants
Afterplants
+1.46

Rating gained or lost as a T after the bomb was planted

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Enemy Saving
Enemy Saving
-2.19

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Opening Duels
Opening Duels
-39.03

Getting the first kill or being the first death in the round

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Leetify Rating by Round

How does this work?
+4.00
+3.00
+2.00
+1.00
+0.00
-1.00
-2.00
-3.00
-4.00
-5.00
-6.00
-7.00
-8.00
-9.00
-10.00
-11.00
-12.00
-13.00
-14.00
-15.00
T
Round 1
Won
+1.50
Average
+0.84
Damage Assists
+0.66
Afterplants
Watch Round in 2D Replay
T
Round 2
Won
-13.94
Subpar
+5.08
Traded
-19.02
Opening Duels
Watch Round in 2D Replay
T
Round 3
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 4
Won
+0.16
Average
+0.16
Afterplants
Watch Round in 2D Replay
T
Round 5
Won
-0.42
Average
+1.13
Damage Assists
+0.64
Afterplants
-2.19
Enemy saved round 4
Watch Round in 2D Replay
T
Round 6
Won
-11.92
Subpar
+4.07
Damage Assists
+4.02
Traded
-20.01
Opening Duels
Watch Round in 2D Replay
T
Round 7
Won
+0.00
Average
Watch Round in 2D Replay
Round
1
2
3
4
5
6
7