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Victory
13:11
FACEIT (CS2)
MR12
Mirage
Faceit Level 10
Mir
28 / 6 / 13
+6.51

Consistency

+2.06
Leetify Rating
+6.51
Overperforming
+2.53
T Rating
+11.73
Overperforming
+1.61
CT Rating
+1.29
On par

Rating Gained & Lost

+120.00
+96.00
+72.00
+48.00
+24.00
+0.00
-24.00
-48.00
-72.00
-96.00
-120.00
Mid-round K/D
Mid-round K/D
+115.38

Fights occurring after the opening duel but before the bomb plant

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Opening Duels
Opening Duels
+25.74

Getting the first kill or being the first death in the round

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Afterplants
Afterplants
+22.87

Rating gained or lost as a T after the bomb was planted

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Saving
Saving
+19.12

Carrying guns and equipment forward into the next round when your team lost

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Flash Assists
Flash Assists
+18.68

Opponents that died while blind to your flashbangs

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Traded
Traded
+13.00

Rating given back to you when your death helped a teammate get a kill

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Damage Assists
Damage Assists
+12.77

Dealing damage which helped your teammate get a kill

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Enemy Saving
Enemy Saving
-4.66

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Retakes
Retakes
-8.83

Rating gained or lost as a CT after the bomb was planted

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Clutches
Clutches
-57.80

Winning rounds as the last player alive on your team

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Leetify Rating by Round

How does this work?
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
-35.00
T
Round 1
Won
+0.70
Average
+0.70
Damage Assists
Watch Round in 2D Replay
T
Round 2
Won
+8.96
Average
+5.41
Opening Duels
+2.62
Mid-round K/D
+0.60
Afterplants
+0.33
Damage Assists
Watch Round in 2D Replay
T
Round 3
Won
+8.68
Average
+4.36
Traded
+2.50
Damage Assists
+1.82
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Won
+47.21
Great
+33.48
Mid-round K/D
+13.73
Afterplants
Watch Round in 2D Replay
T
Round 5
Lost
+3.93
Average
+9.28
Mid-round K/D
-5.35
Clutches
Watch Round in 2D Replay
T
Round 6
Won
+48.57
Great
+27.45
Mid-round K/D
+16.75
Afterplants
+4.37
Flash Assists
Watch Round in 2D Replay
T
Round 7
Lost
-1.01
Average
-1.01
Clutches
Watch Round in 2D Replay
T
Round 8
Won
+35.44
Great
+31.41
Mid-round K/D
+4.03
Afterplants
Watch Round in 2D Replay
T
Round 9
Won
-7.04
Average
+8.64
Traded
+6.49
Flash Assists
-4.66
Enemy saved round 8
-17.51
Afterplants
Watch Round in 2D Replay
T
Round 10
Won
+8.88
Average
+5.27
Afterplants
+3.61
Flash Assists
Watch Round in 2D Replay
T
Round 11
Lost
-28.08
Poor
-28.08
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Won
+14.59
Good
+10.38
Mid-round K/D
+4.21
Flash Assists
Watch Round in 2D Replay
CT
Round 13
Lost
+14.30
Good
+17.17
Mid-round K/D
-2.87
Clutches
Watch Round in 2D Replay
CT
Round 14
Lost
+7.96
Average
+11.56
Opening Duels
+1.36
Damage Assists
-4.96
Mid-round K/D
Watch Round in 2D Replay
CT
Round 15
Lost
-25.61
Subpar
+26.04
Mid-round K/D
-51.65
Clutches
Watch Round in 2D Replay
CT
Round 16
Lost
+6.77
Average
+19.02
Opening Duels
-12.25
Mid-round K/D
Watch Round in 2D Replay
CT
Round 17
Lost
+13.64
Good
+14.25
Mid-round K/D
-0.61
Retakes
Watch Round in 2D Replay
CT
Round 18
Lost
-3.37
Average
+7.61
Saving
+0.04
Damage Assists
-11.02
Mid-round K/D
Watch Round in 2D Replay
CT
Round 19
Won
+14.62
Good
+14.62
Opening Duels
Watch Round in 2D Replay
CT
Round 20
Lost
-4.22
Average
-4.22
Clutches
Watch Round in 2D Replay
CT
Round 21
Lost
+14.16
Good
+15.08
Mid-round K/D
+7.30
Clutches
-8.22
Retakes
Watch Round in 2D Replay
CT
Round 22
Won
+23.60
Good
+12.09
Mid-round K/D
+11.51
Saving
Watch Round in 2D Replay
CT
Round 23
Won
-26.61
Subpar
+2.77
Damage Assists
-29.38
Mid-round K/D
Watch Round in 2D Replay
CT
Round 24
Won
-19.80
Subpar
+5.07
Damage Assists
-24.87
Opening Duels
Watch Round in 2D Replay
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