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Victory
13:2
Matchmaking (Premier) (CS2)
MR12
EU North
Ancient
2,410
Zer0
0 / 0 / 0

Consistency

+2.21
Leetify Rating
+7.91
Overperforming
+2.43
T Rating
+7.91
Overperforming
+1.98
CT Rating
+0.00
On par

Rating Gained & Lost

+105.00
+84.00
+63.00
+42.00
+21.00
+0.00
-21.00
-42.00
-63.00
-84.00
-105.00
Afterplants
Afterplants
+100.82

Rating gained or lost as a T after the bomb was planted

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Opening Duels
Opening Duels
+14.25

Getting the first kill or being the first death in the round

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Damage Assists
Damage Assists
+6.83

Dealing damage which helped your teammate get a kill

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Traded
Traded
+0.61

Rating given back to you when your death helped a teammate get a kill

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Clutches
Clutches
-8.73

Winning rounds as the last player alive on your team

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Mid-round K/D
Mid-round K/D
-26.74

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+65.00
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
Round 1
Lost
+42.54
Great
+40.70
Afterplants
+1.84
Damage Assists
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Round 2
Lost
+0.91
Average
+0.91
Afterplants
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Round 3
Lost
+0.00
Average
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Round 4
Lost
+1.90
Average
+2.98
Damage Assists
+0.61
Traded
-1.69
Mid-round K/D
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Round 5
Lost
+0.00
Average
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Round 6
Lost
-15.27
Subpar
-15.27
Mid-round K/D
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Round 7
Lost
+4.85
Average
+4.45
Mid-round K/D
+0.40
Afterplants
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Round 8
Lost
+54.88
Great
+53.59
Afterplants
+1.29
Damage Assists
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Round 9
Lost
+5.94
Average
+5.22
Afterplants
+0.72
Damage Assists
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Round 10
Lost
+5.52
Average
+14.25
Opening Duels
-8.73
Clutches
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Round 11
Lost
-14.23
Subpar
-14.23
Mid-round K/D
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Round 12
Lost
+0.00
Average
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Round 13
Lost
+0.00
Average
Watch Round in 2D Replay
Round 14
Lost
+0.00
Average
Watch Round in 2D Replay
Round 15
Lost
+0.00
Average
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Round
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3
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