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Victory
13:10
Matchmaking (Competitive) (CS2)
MR12
EU West
Train
Master Guardian 1
feek0r
16 / 6 / 15
+1.93

Consistency

-1.30
Leetify Rating
+1.93
Overperforming
-0.99
T Rating
+0.18
On par
-1.61
CT Rating
+3.83
Overperforming

Rating Gained & Lost

+50.00
+40.00
+30.00
+20.00
+10.00
+0.00
-10.00
-20.00
-30.00
-40.00
Afterplants
Afterplants
+38.35

Rating gained or lost as a T after the bomb was planted

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Damage Assists
Damage Assists
+35.57

Dealing damage which helped your teammate get a kill

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Clutches
Clutches
+20.34

Winning rounds as the last player alive on your team

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Traded
Traded
+7.12

Rating given back to you when your death helped a teammate get a kill

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Retakes
Retakes
+4.05

Rating gained or lost as a CT after the bomb was planted

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Flash Assists
Flash Assists
+2.44

Opponents that died while blind to your flashbangs

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Enemy Saving
Enemy Saving
-7.38

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Mid-round K/D
Mid-round K/D
-21.05

Fights occurring after the opening duel but before the bomb plant

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Opening Duels
Opening Duels
-35.08

Getting the first kill or being the first death in the round

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Leetify Rating by Round

How does this work?
+65.00
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
T
Round 1
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 2
Won
-15.32
Subpar
-15.32
Opening Duels
Watch Round in 2D Replay
T
Round 3
Lost
-15.46
Subpar
+4.30
Damage Assists
-19.76
Opening Duels
Watch Round in 2D Replay
T
Round 4
Won
+49.44
Great
+28.87
Afterplants
+20.57
Clutches
Watch Round in 2D Replay
T
Round 5
Won
+11.33
Good
+11.33
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Lost
-14.14
Subpar
+12.27
Damage Assists
-26.41
Mid-round K/D
Watch Round in 2D Replay
T
Round 7
Won
+24.44
Good
+26.38
Mid-round K/D
+3.43
Damage Assists
-5.37
Afterplants
Watch Round in 2D Replay
T
Round 8
Lost
-16.79
Subpar
+1.39
Damage Assists
-18.18
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Won
+16.41
Good
+16.41
Mid-round K/D
Watch Round in 2D Replay
T
Round 10
Lost
-27.14
Poor
-27.14
Mid-round K/D
Watch Round in 2D Replay
T
Round 11
Won
-25.41
Subpar
+7.12
Traded
+2.44
Flash Assists
-34.97
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Won
+14.85
Good
+14.85
Afterplants
Watch Round in 2D Replay
CT
Round 13
Lost
-14.47
Subpar
+7.00
Damage Assists
-7.38
Enemy saved round 12
-14.09
Retakes
Watch Round in 2D Replay
CT
Round 14
Lost
-0.75
Average
-0.75
Mid-round K/D
Watch Round in 2D Replay
CT
Round 15
Lost
-0.23
Average
-0.23
Clutches
Watch Round in 2D Replay
CT
Round 16
Won
+5.91
Average
+5.91
Damage Assists
Watch Round in 2D Replay
CT
Round 17
Lost
+22.74
Good
+22.74
Mid-round K/D
Watch Round in 2D Replay
CT
Round 18
Lost
-15.80
Subpar
-15.80
Mid-round K/D
Watch Round in 2D Replay
CT
Round 19
Won
+58.09
Great
+39.95
Mid-round K/D
+18.14
Retakes
Watch Round in 2D Replay
CT
Round 20
Won
-14.15
Subpar
-14.15
Mid-round K/D
Watch Round in 2D Replay
CT
Round 21
Won
+1.27
Average
+1.27
Damage Assists
Watch Round in 2D Replay
CT
Round 22
Lost
-20.03
Subpar
-20.03
Mid-round K/D
Watch Round in 2D Replay
CT
Round 23
Won
+19.57
Good
+19.57
Mid-round K/D
Watch Round in 2D Replay
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