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Victory
4:3
Matchmaking (Competitive) (CS2)
MR12
Falkenstein
Stronghold
Akaza666
6 / 1 / 3
+5.45

Consistency

-1.96
Leetify Rating
+5.45
Overperforming
-1.43
T Rating
+5.45
Overperforming
-2.58
CT Rating
+0.00
On par

Rating Gained & Lost

+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
Mid-round K/D
Mid-round K/D
+29.00

Fights occurring after the opening duel but before the bomb plant

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Opening Duels
Opening Duels
+22.31

Getting the first kill or being the first death in the round

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Saving
Saving
+4.13

Carrying guns and equipment forward into the next round when your team lost

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Damage Assists
Damage Assists
+1.25

Dealing damage which helped your teammate get a kill

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Traded
Traded
+0.76

Rating given back to you when your death helped a teammate get a kill

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Afterplants
Afterplants
-19.28

Rating gained or lost as a T after the bomb was planted

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Leetify Rating by Round

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+65.00
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
-35.00
-40.00
-45.00
T
Round 1
Won
+23.06
Good
+23.06
Afterplants
Watch Round in 2D Replay
T
Round 2
Lost
+0.00
Average
Watch Round in 2D Replay
T
Round 3
Won
+60.68
Great
+38.37
Mid-round K/D
+22.31
Opening Duels
Watch Round in 2D Replay
T
Round 4
Lost
-42.34
Poor
-42.34
Afterplants
Watch Round in 2D Replay
T
Round 5
Lost
+7.27
Average
+4.13
Saving
+2.12
Mid-round K/D
+0.76
Traded
+0.26
Damage Assists
Watch Round in 2D Replay
T
Round 6
Won
-10.50
Average
+0.99
Damage Assists
-11.49
Mid-round K/D
Watch Round in 2D Replay
T
Round 7
Won
+0.00
Average
Watch Round in 2D Replay
Round
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5
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