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Victory
7:1
Matchmaking (Premier) (CS2)
MR12
EU North
Ancient
17,658
askur
10 / 1 / 5
+12.08

Consistency

+3.33
Leetify Rating
+12.08
Overperforming
+2.80
T Rating
+12.08
Overperforming
+3.78
CT Rating
+0.00
On par

Rating Gained & Lost

+50.00
+40.00
+30.00
+20.00
+10.00
+0.00
-10.00
-20.00
-30.00
-40.00
-50.00
Mid-round K/D
Mid-round K/D
+40.19

Fights occurring after the opening duel but before the bomb plant

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Clutches
Clutches
+37.90

Winning rounds as the last player alive on your team

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Opening Duels
Opening Duels
+37.20

Getting the first kill or being the first death in the round

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Traded
Traded
+3.39

Rating given back to you when your death helped a teammate get a kill

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Damage Assists
Damage Assists
+1.10

Dealing damage which helped your teammate get a kill

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Enemy Saving
Enemy Saving
-4.19

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Afterplants
Afterplants
-18.95

Rating gained or lost as a T after the bomb was planted

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Leetify Rating by Round

How does this work?
+75.00
+70.00
+65.00
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
T
Round 1
Won
+7.16
Average
+21.61
Opening Duels
-14.45
Afterplants
Watch Round in 2D Replay
T
Round 2
Won
+24.90
Good
+22.31
Opening Duels
+7.90
Mid-round K/D
-5.31
Afterplants
Watch Round in 2D Replay
T
Round 3
Won
-19.76
Subpar
-19.76
Opening Duels
Watch Round in 2D Replay
T
Round 4
Lost
+2.76
Average
+13.04
Opening Duels
+3.39
Traded
-13.67
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Won
+74.76
Great
+37.90
Clutches
+36.86
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Won
+15.12
Good
+14.31
Mid-round K/D
+0.81
Afterplants
Watch Round in 2D Replay
T
Round 7
Won
-8.30
Average
+1.10
Damage Assists
-4.19
Enemy saved round 6
-5.21
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Won
+0.00
Average
Watch Round in 2D Replay
Round
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