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Victory
13:3
Matchmaking (Premier) (CS2)
MR12
US Southwest
Inferno
21,610
[goy peek] carbon
13 / 7 / 9
+0.80

Consistency

+2.21
Leetify Rating
+0.80
On par
+2.41
T Rating
+5.26
On par
+2.02
CT Rating
-12.59
Underperforming

Rating Gained & Lost

+55.00
+44.00
+33.00
+22.00
+11.00
+0.00
-11.00
-22.00
-33.00
-44.00
-55.00
Opening Duels
Opening Duels
+32.37

Getting the first kill or being the first death in the round

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Damage Assists
Damage Assists
+15.14

Dealing damage which helped your teammate get a kill

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Afterplants
Afterplants
+11.78

Rating gained or lost as a T after the bomb was planted

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Mid-round K/D
Mid-round K/D
+4.84

Fights occurring after the opening duel but before the bomb plant

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Traded
Traded
+1.76

Rating given back to you when your death helped a teammate get a kill

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Enemy Saving
Enemy Saving
-2.31

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Clutches
Clutches
-50.78

Winning rounds as the last player alive on your team

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Leetify Rating by Round

How does this work?
+36.00
+32.00
+28.00
+24.00
+20.00
+16.00
+12.00
+8.00
+4.00
+0.00
-4.00
-8.00
-12.00
-16.00
-20.00
-24.00
-28.00
-32.00
-36.00
-40.00
T
Round 1
Won
+4.72
Average
+2.87
Afterplants
+1.85
Damage Assists
Watch Round in 2D Replay
T
Round 2
Won
+15.80
Good
+15.80
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Won
-2.73
Average
+0.67
Damage Assists
-3.40
Afterplants
Watch Round in 2D Replay
T
Round 4
Won
+0.23
Average
+0.59
Damage Assists
-0.36
Afterplants
Watch Round in 2D Replay
T
Round 5
Won
+0.57
Average
+0.57
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Won
+29.02
Great
+14.25
Opening Duels
+13.96
Mid-round K/D
+0.81
Damage Assists
Watch Round in 2D Replay
T
Round 7
Won
-13.25
Subpar
-13.25
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Lost
-11.52
Subpar
+0.07
Damage Assists
-11.59
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Won
+6.76
Average
+6.76
Damage Assists
Watch Round in 2D Replay
T
Round 10
Won
+5.47
Average
+18.12
Opening Duels
+2.62
Damage Assists
-15.27
Mid-round K/D
Watch Round in 2D Replay
T
Round 11
Won
+18.07
Good
+17.74
Mid-round K/D
+0.33
Afterplants
Watch Round in 2D Replay
T
Round 12
Won
+10.03
Average
+12.34
Afterplants
-2.31
Enemy saved round 11
Watch Round in 2D Replay
CT
Round 13
Won
-14.55
Subpar
+1.76
Traded
+0.81
Damage Assists
-17.12
Mid-round K/D
Watch Round in 2D Replay
CT
Round 14
Lost
-34.10
Poor
+16.68
Mid-round K/D
-50.78
Clutches
Watch Round in 2D Replay
CT
Round 15
Lost
-3.10
Average
-3.10
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Won
+1.38
Average
+0.96
Damage Assists
+0.42
Mid-round K/D
Watch Round in 2D Replay
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