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Victory
8:2
Matchmaking (Competitive) (CS2)
MR12
EU West
Train
Rainer
4 / 1 / 8
+3.23

Consistency

-1.22
Leetify Rating
+3.23
Overperforming
-0.86
T Rating
+3.23
Overperforming
-1.57
CT Rating
+0.00
On par

Rating Gained & Lost

+80.00
+64.00
+48.00
+32.00
+16.00
+0.00
-16.00
-32.00
-48.00
-64.00
-80.00
Clutches
Clutches
+76.51

Winning rounds as the last player alive on your team

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Afterplants
Afterplants
+14.25

Rating gained or lost as a T after the bomb was planted

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Damage Assists
Damage Assists
+0.06

Dealing damage which helped your teammate get a kill

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Enemy Saving
Enemy Saving
-3.12

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Opening Duels
Opening Duels
-12.87

Getting the first kill or being the first death in the round

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Mid-round K/D
Mid-round K/D
-42.51

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+80.00
+75.00
+70.00
+65.00
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
T
Round 1
Lost
-16.16
Subpar
-16.16
Opening Duels
Watch Round in 2D Replay
T
Round 2
Lost
-0.18
Average
+0.06
Damage Assists
-0.24
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Lost
-16.52
Subpar
-16.52
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Lost
-20.29
Subpar
-20.29
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Lost
-12.41
Subpar
-12.41
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Won
+76.51
Great
+76.51
Clutches
Watch Round in 2D Replay
T
Round 7
Lost
+2.88
Average
+22.31
Opening Duels
-19.43
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Won
+40.63
Great
+26.38
Mid-round K/D
+14.25
Afterplants
Watch Round in 2D Replay
T
Round 9
Lost
-22.14
Subpar
-3.12
Enemy saved round 8
-19.02
Opening Duels
Watch Round in 2D Replay
T
Round 10
Lost
+0.00
Average
Watch Round in 2D Replay
Round
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