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Victory
13:9
Matchmaking (Premier) (CS2)
MR12
US Southeast
Ancient
16,496
Nelson
10 / 5 / 12
+3.74

Consistency

-1.15
Leetify Rating
+3.74
Overperforming
-0.94
T Rating
+3.92
Overperforming
-1.37
CT Rating
+3.52
Overperforming

Rating Gained & Lost

+50.00
+40.00
+30.00
+20.00
+10.00
+0.00
-10.00
-20.00
-30.00
-40.00
-50.00
Afterplants
Afterplants
+45.06

Rating gained or lost as a T after the bomb was planted

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Damage Assists
Damage Assists
+36.54

Dealing damage which helped your teammate get a kill

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Mid-round K/D
Mid-round K/D
+29.09

Fights occurring after the opening duel but before the bomb plant

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Flash Assists
Flash Assists
+12.56

Opponents that died while blind to your flashbangs

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Traded
Traded
+7.27

Rating given back to you when your death helped a teammate get a kill

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Clutches
Clutches
-3.90

Winning rounds as the last player alive on your team

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Enemy Saving
Enemy Saving
-19.53

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Opening Duels
Opening Duels
-24.87

Getting the first kill or being the first death in the round

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Leetify Rating by Round

How does this work?
+70.00
+65.00
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
-35.00
T
Round 1
Lost
-5.19
Average
-5.19
Afterplants
Watch Round in 2D Replay
T
Round 2
Lost
-4.32
Average
-4.32
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Lost
+3.87
Average
+4.16
Flash Assists
-0.29
Clutches
Watch Round in 2D Replay
T
Round 4
Won
+14.98
Good
+14.98
Afterplants
Watch Round in 2D Replay
T
Round 5
Lost
-32.56
Poor
+3.07
Traded
-16.10
Mid-round K/D
-19.53
Enemy saved round 4
Watch Round in 2D Replay
T
Round 6
Won
+67.71
Great
+34.41
Afterplants
+30.20
Mid-round K/D
+3.10
Flash Assists
Watch Round in 2D Replay
T
Round 7
Lost
-3.16
Average
-3.16
Clutches
Watch Round in 2D Replay
T
Round 8
Won
+5.30
Average
+5.30
Flash Assists
Watch Round in 2D Replay
T
Round 9
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 10
Won
+2.05
Average
+1.19
Damage Assists
+0.86
Afterplants
Watch Round in 2D Replay
T
Round 11
Lost
-2.24
Average
-2.24
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Won
+0.60
Average
+0.60
Damage Assists
Watch Round in 2D Replay
CT
Round 13
Lost
-0.22
Average
-0.22
Clutches
Watch Round in 2D Replay
CT
Round 14
Won
+0.88
Average
+0.88
Damage Assists
Watch Round in 2D Replay
CT
Round 15
Won
+2.03
Average
+2.03
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Lost
-19.16
Subpar
+4.20
Traded
+1.51
Damage Assists
-24.87
Opening Duels
Watch Round in 2D Replay
CT
Round 17
Lost
-0.23
Average
-0.23
Clutches
Watch Round in 2D Replay
CT
Round 18
Won
+35.84
Great
+26.14
Mid-round K/D
+9.70
Damage Assists
Watch Round in 2D Replay
CT
Round 19
Won
+0.00
Average
Watch Round in 2D Replay
CT
Round 20
Won
+1.11
Average
+1.11
Damage Assists
Watch Round in 2D Replay
CT
Round 21
Won
+6.21
Average
+3.56
Mid-round K/D
+2.65
Damage Assists
Watch Round in 2D Replay
CT
Round 22
Won
+8.72
Average
+18.90
Damage Assists
-10.18
Mid-round K/D
Watch Round in 2D Replay
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