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Victory
13:5
Matchmaking (Premier) (CS2)
MR12
London
Ancient
25,556
BÖRD67
11 / 5 / 12
-1.83

Consistency

-0.26
Leetify Rating
-1.83
On par
-0.86
T Rating
-5.34
Underperforming
+0.32
CT Rating
+5.18
Overperforming

Rating Gained & Lost

+75.00
+60.00
+45.00
+30.00
+15.00
+0.00
-15.00
-30.00
-45.00
-60.00
-75.00
Mid-round K/D
Mid-round K/D
+73.00

Fights occurring after the opening duel but before the bomb plant

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Damage Assists
Damage Assists
+17.42

Dealing damage which helped your teammate get a kill

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Traded
Traded
+5.22

Rating given back to you when your death helped a teammate get a kill

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Flash Assists
Flash Assists
+4.66

Opponents that died while blind to your flashbangs

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Opening Duels
Opening Duels
-0.84

Getting the first kill or being the first death in the round

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Enemy Saving
Enemy Saving
-3.48

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Clutches
Clutches
-25.30

Winning rounds as the last player alive on your team

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Retakes
Retakes
-30.69

Rating gained or lost as a CT after the bomb was planted

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Afterplants
Afterplants
-73.01

Rating gained or lost as a T after the bomb was planted

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Leetify Rating by Round

How does this work?
+27.00
+24.00
+21.00
+18.00
+15.00
+12.00
+9.00
+6.00
+3.00
+0.00
-3.00
-6.00
-9.00
-12.00
-15.00
-18.00
-21.00
-24.00
-27.00
-30.00
T
Round 1
Lost
-4.91
Average
-4.91
Afterplants
Watch Round in 2D Replay
T
Round 2
Lost
-0.14
Average
-0.14
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Won
+24.41
Good
+18.92
Opening Duels
+5.49
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Won
-9.07
Average
-9.07
Afterplants
Watch Round in 2D Replay
T
Round 5
Won
-19.76
Subpar
-19.76
Opening Duels
Watch Round in 2D Replay
T
Round 6
Won
+5.90
Average
+5.84
Mid-round K/D
+0.06
Damage Assists
Watch Round in 2D Replay
T
Round 7
Lost
-22.17
Subpar
-22.17
Afterplants
Watch Round in 2D Replay
T
Round 8
Won
+24.03
Good
+24.01
Afterplants
+0.02
Damage Assists
Watch Round in 2D Replay
T
Round 9
Lost
-20.60
Subpar
+4.70
Damage Assists
-25.30
Clutches
Watch Round in 2D Replay
T
Round 10
Won
-14.02
Subpar
+4.66
Flash Assists
+4.12
Damage Assists
-22.80
Afterplants
Watch Round in 2D Replay
T
Round 11
Won
+1.80
Average
+1.80
Afterplants
Watch Round in 2D Replay
T
Round 12
Lost
-29.59
Poor
+13.76
Mid-round K/D
-3.48
Enemy saved round 11
-39.87
Afterplants
Watch Round in 2D Replay
CT
Round 13
Won
-5.26
Average
+25.43
Mid-round K/D
-30.69
Retakes
Watch Round in 2D Replay
CT
Round 14
Won
+5.74
Average
+5.15
Damage Assists
+2.87
Traded
-2.28
Mid-round K/D
Watch Round in 2D Replay
CT
Round 15
Won
+19.42
Good
+19.42
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Won
+2.09
Average
+2.09
Damage Assists
Watch Round in 2D Replay
CT
Round 17
Won
+14.71
Good
+14.71
Mid-round K/D
Watch Round in 2D Replay
CT
Round 18
Won
-5.60
Average
+2.35
Traded
+1.28
Damage Assists
-9.23
Mid-round K/D
Watch Round in 2D Replay
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