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Victory
13:8
Matchmaking (Premier) (CS2)
MR12
US West
Ancient
22,303
Madd
6 / 6 / 16
-6.53

Consistency

-0.60
Leetify Rating
-6.53
Underperforming
-1.24
T Rating
-9.21
Underperforming
+0.03
CT Rating
-2.96
On par

Rating Gained & Lost

+95.00
+76.00
+57.00
+38.00
+19.00
+0.00
-19.00
-38.00
-57.00
-76.00
-95.00
Damage Assists
Damage Assists
+14.78

Dealing damage which helped your teammate get a kill

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Retakes
Retakes
+12.09

Rating gained or lost as a CT after the bomb was planted

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Flash Assists
Flash Assists
+9.75

Opponents that died while blind to your flashbangs

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Afterplants
Afterplants
+5.00

Rating gained or lost as a T after the bomb was planted

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Traded
Traded
+3.81

Rating given back to you when your death helped a teammate get a kill

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Opening Duels
Opening Duels
-3.21

Getting the first kill or being the first death in the round

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Enemy Saving
Enemy Saving
-5.69

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Mid-round K/D
Mid-round K/D
-82.22

Fights occurring after the opening duel but before the bomb plant

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Clutches
Clutches
-91.50

Winning rounds as the last player alive on your team

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Leetify Rating by Round

How does this work?
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
-35.00
-40.00
-45.00
-50.00
-55.00
T
Round 1
Lost
-1.92
Average
-1.92
Clutches
Watch Round in 2D Replay
T
Round 2
Lost
-1.16
Average
+2.05
Traded
-3.21
Opening Duels
Watch Round in 2D Replay
T
Round 3
Lost
-22.09
Subpar
-22.09
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Lost
-15.75
Subpar
-15.75
Clutches
Watch Round in 2D Replay
T
Round 5
Won
+23.71
Good
+17.90
Mid-round K/D
+5.81
Flash Assists
Watch Round in 2D Replay
T
Round 6
Lost
-8.66
Average
-8.66
Mid-round K/D
Watch Round in 2D Replay
T
Round 7
Lost
-24.73
Subpar
+36.08
Mid-round K/D
-60.81
Clutches
Watch Round in 2D Replay
T
Round 8
Lost
-8.66
Average
-8.66
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Won
+7.36
Average
+5.44
Mid-round K/D
+1.92
Damage Assists
Watch Round in 2D Replay
T
Round 10
Won
+6.91
Average
+5.00
Afterplants
+1.91
Damage Assists
Watch Round in 2D Replay
T
Round 11
Won
-44.46
Poor
+1.10
Damage Assists
-5.69
Enemy saved round 10
-39.87
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Lost
-21.15
Subpar
+1.76
Traded
+1.32
Damage Assists
-24.23
Mid-round K/D
Watch Round in 2D Replay
CT
Round 13
Won
+0.48
Average
+0.48
Damage Assists
Watch Round in 2D Replay
CT
Round 14
Won
+0.75
Average
+0.75
Damage Assists
Watch Round in 2D Replay
CT
Round 15
Lost
-4.13
Average
-4.13
Clutches
Watch Round in 2D Replay
CT
Round 16
Lost
-11.34
Subpar
-11.34
Mid-round K/D
Watch Round in 2D Replay
CT
Round 17
Lost
-2.79
Average
+1.05
Damage Assists
-3.84
Mid-round K/D
Watch Round in 2D Replay
CT
Round 18
Won
-18.56
Subpar
+4.39
Damage Assists
-22.95
Mid-round K/D
Watch Round in 2D Replay
CT
Round 19
Won
+5.80
Average
+3.94
Flash Assists
+1.86
Damage Assists
Watch Round in 2D Replay
CT
Round 20
Lost
+5.16
Average
+12.09
Retakes
-6.93
Clutches
Watch Round in 2D Replay
CT
Round 21
Lost
-1.96
Average
-1.96
Clutches
Watch Round in 2D Replay
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