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Victory
13:3
Matchmaking (Premier) (CS2)
MR12
Falkenstein
Mirage
AssaWw
12 / 10 / 8
+3.02

Consistency

+1.21
Leetify Rating
+3.02
On par
+0.88
T Rating
+2.88
On par
+1.57
CT Rating
+3.45
On par

Rating Gained & Lost

+62.50
+50.00
+37.50
+25.00
+12.50
+0.00
-12.50
-25.00
-37.50
-50.00
-62.50
Afterplants
Afterplants
+60.13

Rating gained or lost as a T after the bomb was planted

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Damage Assists
Damage Assists
+24.14

Dealing damage which helped your teammate get a kill

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Retakes
Retakes
+18.50

Rating gained or lost as a CT after the bomb was planted

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Opening Duels
Opening Duels
+17.56

Getting the first kill or being the first death in the round

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Traded
Traded
+9.29

Rating given back to you when your death helped a teammate get a kill

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Flash Assists
Flash Assists
+1.34

Opponents that died while blind to your flashbangs

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Enemy Saving
Enemy Saving
-2.60

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Clutches
Clutches
-23.17

Winning rounds as the last player alive on your team

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Mid-round K/D
Mid-round K/D
-56.82

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+65.00
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
T
Round 1
Won
+0.26
Average
+0.26
Damage Assists
Watch Round in 2D Replay
T
Round 2
Won
+0.84
Average
+0.79
Damage Assists
+0.05
Afterplants
Watch Round in 2D Replay
T
Round 3
Won
+0.51
Average
+0.51
Damage Assists
Watch Round in 2D Replay
T
Round 4
Won
+13.56
Good
+12.85
Afterplants
+0.71
Damage Assists
Watch Round in 2D Replay
T
Round 5
Won
+52.39
Great
+50.46
Afterplants
+1.93
Damage Assists
Watch Round in 2D Replay
T
Round 6
Won
+19.33
Good
+15.27
Afterplants
+2.72
Damage Assists
+1.34
Flash Assists
Watch Round in 2D Replay
T
Round 7
Lost
-20.21
Subpar
+4.02
Damage Assists
-24.23
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Lost
-9.56
Average
+13.61
Mid-round K/D
-23.17
Clutches
Watch Round in 2D Replay
T
Round 9
Won
-11.27
Subpar
+5.45
Traded
-16.72
Afterplants
Watch Round in 2D Replay
T
Round 10
Lost
-17.99
Subpar
-17.99
Opening Duels
Watch Round in 2D Replay
T
Round 11
Won
+21.50
Good
+23.28
Opening Duels
-1.78
Afterplants
Watch Round in 2D Replay
T
Round 12
Won
-14.81
Subpar
+0.46
Damage Assists
-15.27
Mid-round K/D
Watch Round in 2D Replay
CT
Round 13
Won
-2.85
Average
+10.22
Damage Assists
-13.07
Mid-round K/D
Watch Round in 2D Replay
CT
Round 14
Won
+19.88
Good
+18.50
Retakes
+1.38
Damage Assists
Watch Round in 2D Replay
CT
Round 15
Won
-3.21
Average
+12.27
Opening Duels
+3.84
Traded
+1.14
Damage Assists
-2.60
Enemy saved round 14
-17.86
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Won
+0.00
Average
Watch Round in 2D Replay
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