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Victory
13:10
FACEIT (CS2)
MR12
Inferno
Faceit Level 10
Irondick
19 / 4 / 13
+3.26

Consistency

+2.24
Leetify Rating
+3.26
On par
+1.78
T Rating
-0.40
On par
+2.74
CT Rating
+7.26
Overperforming

Rating Gained & Lost

+60.00
+48.00
+36.00
+24.00
+12.00
+0.00
-12.00
-24.00
-36.00
-48.00
-60.00
Clutches
Clutches
+55.05

Winning rounds as the last player alive on your team

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Opening Duels
Opening Duels
+23.75

Getting the first kill or being the first death in the round

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Retakes
Retakes
+22.24

Rating gained or lost as a CT after the bomb was planted

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Damage Assists
Damage Assists
+17.04

Dealing damage which helped your teammate get a kill

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Traded
Traded
+7.55

Rating given back to you when your death helped a teammate get a kill

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Flash Assists
Flash Assists
+3.75

Opponents that died while blind to your flashbangs

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Enemy Saving
Enemy Saving
-1.71

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Mid-round K/D
Mid-round K/D
-20.13

Fights occurring after the opening duel but before the bomb plant

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Afterplants
Afterplants
-32.46

Rating gained or lost as a T after the bomb was planted

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Leetify Rating by Round

How does this work?
+70.00
+65.00
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
T
Round 1
Lost
-11.64
Subpar
+4.52
Traded
-16.16
Opening Duels
Watch Round in 2D Replay
T
Round 2
Lost
-2.68
Average
+0.64
Damage Assists
-3.32
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Lost
+0.13
Average
+0.13
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Lost
-16.32
Subpar
-16.32
Opening Duels
Watch Round in 2D Replay
T
Round 5
Won
+21.84
Good
+20.81
Opening Duels
+0.64
Damage Assists
+0.39
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Lost
-16.12
Subpar
+16.46
Mid-round K/D
-32.58
Afterplants
Watch Round in 2D Replay
T
Round 7
Lost
+13.98
Good
+19.26
Opening Duels
-5.28
Clutches
Watch Round in 2D Replay
T
Round 8
Won
+23.05
Good
+23.05
Clutches
Watch Round in 2D Replay
T
Round 9
Won
-0.14
Average
-0.14
Mid-round K/D
Watch Round in 2D Replay
T
Round 10
Won
+2.16
Average
+2.04
Mid-round K/D
+0.12
Afterplants
Watch Round in 2D Replay
T
Round 11
Lost
-19.79
Subpar
+3.03
Traded
+0.16
Damage Assists
-1.71
Enemy saved round 10
-21.27
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Won
+0.73
Average
+0.73
Damage Assists
Watch Round in 2D Replay
CT
Round 13
Lost
-3.04
Average
+16.16
Opening Duels
-19.20
Mid-round K/D
Watch Round in 2D Replay
CT
Round 14
Won
+2.48
Average
+10.30
Damage Assists
-7.82
Mid-round K/D
Watch Round in 2D Replay
CT
Round 15
Lost
-10.18
Average
-10.18
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Won
+26.07
Good
+22.24
Retakes
+3.75
Flash Assists
+0.08
Damage Assists
Watch Round in 2D Replay
CT
Round 17
Won
+1.01
Average
+0.91
Mid-round K/D
+0.10
Damage Assists
Watch Round in 2D Replay
CT
Round 18
Won
+60.35
Great
+37.28
Clutches
+23.07
Mid-round K/D
Watch Round in 2D Replay
CT
Round 19
Won
+0.00
Average
Watch Round in 2D Replay
CT
Round 20
Won
+15.06
Good
+10.67
Mid-round K/D
+4.39
Damage Assists
Watch Round in 2D Replay
CT
Round 21
Won
+2.20
Average
+2.20
Mid-round K/D
Watch Round in 2D Replay
CT
Round 22
Lost
-17.00
Subpar
-17.00
Mid-round K/D
Watch Round in 2D Replay
CT
Round 23
Won
+2.93
Average
+2.93
Mid-round K/D
Watch Round in 2D Replay
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