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Victory
13:11
Matchmaking (Competitive) (CS2)
MR12
US Southeast
Mirage
Silver Elite Master
Hurricane
7 / 11 / 19
-7.20

Consistency

-1.43
Leetify Rating
-7.20
Underperforming
-2.34
T Rating
-2.35
On par
-0.58
CT Rating
-12.05
Underperforming

Rating Gained & Lost

+170.00
+136.00
+102.00
+68.00
+34.00
+0.00
-34.00
-68.00
-102.00
-136.00
-170.00
Damage Assists
Damage Assists
+45.42

Dealing damage which helped your teammate get a kill

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Traded
Traded
+6.26

Rating given back to you when your death helped a teammate get a kill

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Flash Assists
Flash Assists
+3.69

Opponents that died while blind to your flashbangs

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Enemy Saving
Enemy Saving
-2.58

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Clutches
Clutches
-3.62

Winning rounds as the last player alive on your team

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Afterplants
Afterplants
-17.88

Rating gained or lost as a T after the bomb was planted

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Retakes
Retakes
-35.82

Rating gained or lost as a CT after the bomb was planted

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Mid-round K/D
Mid-round K/D
-168.38

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+36.00
+32.00
+28.00
+24.00
+20.00
+16.00
+12.00
+8.00
+4.00
+0.00
-4.00
-8.00
-12.00
-16.00
-20.00
-24.00
-28.00
-32.00
-36.00
-40.00
T
Round 1
Won
-17.17
Subpar
-17.17
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 3
Won
-12.03
Subpar
+3.69
Flash Assists
+2.49
Damage Assists
-18.21
Afterplants
Watch Round in 2D Replay
T
Round 4
Lost
+12.21
Good
+11.64
Mid-round K/D
+0.57
Damage Assists
Watch Round in 2D Replay
T
Round 5
Lost
-12.41
Subpar
-12.41
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Lost
+4.55
Average
+4.55
Mid-round K/D
Watch Round in 2D Replay
T
Round 7
Won
+28.58
Great
+28.25
Mid-round K/D
+0.33
Afterplants
Watch Round in 2D Replay
T
Round 8
Lost
-23.75
Subpar
+0.10
Damage Assists
-2.58
Enemy saved round 7
-21.27
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Lost
-0.99
Average
+0.06
Damage Assists
-1.05
Mid-round K/D
Watch Round in 2D Replay
T
Round 10
Lost
-10.98
Average
+6.86
Damage Assists
-17.84
Mid-round K/D
Watch Round in 2D Replay
T
Round 11
Lost
+13.28
Good
+16.90
Mid-round K/D
-3.62
Clutches
Watch Round in 2D Replay
T
Round 12
Lost
-9.53
Average
+2.04
Traded
+0.84
Damage Assists
-12.41
Mid-round K/D
Watch Round in 2D Replay
CT
Round 13
Won
+0.00
Average
Watch Round in 2D Replay
CT
Round 14
Won
+0.03
Average
+0.03
Damage Assists
Watch Round in 2D Replay
CT
Round 15
Lost
-12.03
Subpar
+6.12
Damage Assists
-18.15
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Won
-15.62
Subpar
+1.33
Damage Assists
-16.95
Mid-round K/D
Watch Round in 2D Replay
CT
Round 17
Lost
-34.87
Poor
+0.63
Traded
+0.32
Damage Assists
-35.82
Retakes
Watch Round in 2D Replay
CT
Round 18
Won
-6.14
Average
+14.11
Damage Assists
-20.25
Mid-round K/D
Watch Round in 2D Replay
CT
Round 19
Won
+0.06
Average
+0.06
Mid-round K/D
Watch Round in 2D Replay
CT
Round 20
Lost
-7.84
Average
+3.59
Traded
-11.43
Mid-round K/D
Watch Round in 2D Replay
CT
Round 21
Won
-28.15
Poor
+7.79
Damage Assists
-35.94
Mid-round K/D
Watch Round in 2D Replay
CT
Round 22
Won
-17.18
Subpar
+4.04
Damage Assists
-21.22
Mid-round K/D
Watch Round in 2D Replay
CT
Round 23
Won
-21.83
Subpar
-21.83
Mid-round K/D
Watch Round in 2D Replay
CT
Round 24
Won
-1.10
Average
+0.76
Damage Assists
-1.86
Mid-round K/D
Watch Round in 2D Replay
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