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Victory
6:1
Matchmaking (Competitive) (CS2)
MR12
US North Central
Inferno
TheDemiGod
9 / 1 / 4
+6.73

Consistency

+0.30
Leetify Rating
+6.73
Overperforming
+0.63
T Rating
+6.73
Overperforming
-0.02
CT Rating
+0.00
On par

Rating Gained & Lost

+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
-37.50
Mid-round K/D
Mid-round K/D
+34.44

Fights occurring after the opening duel but before the bomb plant

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Traded
Traded
+8.85

Rating given back to you when your death helped a teammate get a kill

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Damage Assists
Damage Assists
+5.52

Dealing damage which helped your teammate get a kill

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Afterplants
Afterplants
+0.03

Rating gained or lost as a T after the bomb was planted

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Enemy Saving
Enemy Saving
-1.74

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Leetify Rating by Round

How does this work?
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
-35.00
T
Round 1
Lost
-24.01
Subpar
-24.01
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Won
+40.40
Great
+26.03
Mid-round K/D
+8.85
Traded
+5.52
Damage Assists
Watch Round in 2D Replay
T
Round 3
Won
+3.33
Average
+3.30
Mid-round K/D
+0.03
Afterplants
Watch Round in 2D Replay
T
Round 4
Won
+30.25
Great
+31.99
Mid-round K/D
-1.74
Enemy saved round 3
Watch Round in 2D Replay
T
Round 5
Won
-8.63
Average
-8.63
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 7
Won
+5.76
Average
+5.76
Mid-round K/D
Watch Round in 2D Replay
Round
1
2
3
4
5
6
7