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Victory
2:2
Matchmaking (Premier) (CS2)
MR12
EU North
Mirage
12,513
Baksuz
2 / 1 / 2
-1.24

Consistency

-2.28
Leetify Rating
-1.24
On par
-1.22
T Rating
-1.24
On par
-3.32
CT Rating
+0.00
Overperforming

Rating Gained & Lost

+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
Opening Duels
Opening Duels
+18.54

Getting the first kill or being the first death in the round

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Damage Assists
Damage Assists
+1.53

Dealing damage which helped your teammate get a kill

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Saving
Saving
-0.13

Carrying guns and equipment forward into the next round when your team lost

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Enemy Saving
Enemy Saving
-4.45

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Mid-round K/D
Mid-round K/D
-9.92

Fights occurring after the opening duel but before the bomb plant

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Afterplants
Afterplants
-10.53

Rating gained or lost as a T after the bomb was planted

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Leetify Rating by Round

How does this work?
+22.50
+20.00
+17.50
+15.00
+12.50
+10.00
+7.50
+5.00
+2.50
+0.00
-2.50
-5.00
-7.50
-10.00
-12.50
-15.00
-17.50
-20.00
-22.50
-25.00
-27.50
-30.00
-32.50
T
Round 1
Won
+3.11
Average
+18.54
Opening Duels
+1.01
Damage Assists
-16.44
Afterplants
Watch Round in 2D Replay
T
Round 2
Won
+22.40
Good
+16.49
Mid-round K/D
+5.91
Afterplants
Watch Round in 2D Replay
T
Round 3
Lost
-30.34
Poor
+0.52
Damage Assists
-4.45
Enemy saved round 2
-26.41
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Lost
-0.13
Average
-0.13
Saving
Watch Round in 2D Replay
Round
1
2
3
4