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Victory
13:9
Matchmaking (Premier) (CS2)
MR12
Australia
Inferno
22,785
dingle
12 / 3 / 14
-2.44

Consistency

-0.68
Leetify Rating
-2.44
On par
-0.71
T Rating
-2.85
On par
-0.65
CT Rating
-1.94
On par

Rating Gained & Lost

+50.00
+40.00
+30.00
+20.00
+10.00
+0.00
-10.00
-20.00
-30.00
-40.00
-50.00
Saving
Saving
+26.23

Carrying guns and equipment forward into the next round when your team lost

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Damage Assists
Damage Assists
+7.80

Dealing damage which helped your teammate get a kill

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Afterplants
Afterplants
+6.94

Rating gained or lost as a T after the bomb was planted

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Traded
Traded
+3.51

Rating given back to you when your death helped a teammate get a kill

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Flash Assists
Flash Assists
+3.37

Opponents that died while blind to your flashbangs

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Enemy Saving
Enemy Saving
-4.06

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Mid-round K/D
Mid-round K/D
-9.55

Fights occurring after the opening duel but before the bomb plant

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Retakes
Retakes
-21.70

Rating gained or lost as a CT after the bomb was planted

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Opening Duels
Opening Duels
-24.87

Getting the first kill or being the first death in the round

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Clutches
Clutches
-41.31

Winning rounds as the last player alive on your team

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Leetify Rating by Round

How does this work?
+22.50
+20.00
+17.50
+15.00
+12.50
+10.00
+7.50
+5.00
+2.50
+0.00
-2.50
-5.00
-7.50
-10.00
-12.50
-15.00
-17.50
-20.00
-22.50
-25.00
-27.50
-30.00
-32.50
T
Round 1
Lost
-8.02
Average
-8.02
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Lost
-2.07
Average
-2.07
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Won
+3.66
Average
+3.66
Afterplants
Watch Round in 2D Replay
T
Round 4
Won
+4.88
Average
+2.66
Afterplants
+2.22
Damage Assists
Watch Round in 2D Replay
T
Round 5
Won
+9.11
Average
+9.11
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Won
+2.48
Average
+2.47
Mid-round K/D
+0.01
Traded
Watch Round in 2D Replay
T
Round 7
Lost
-16.23
Subpar
-16.23
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Won
+18.59
Good
+15.69
Mid-round K/D
+2.28
Damage Assists
+0.62
Afterplants
Watch Round in 2D Replay
T
Round 9
Won
-14.63
Subpar
+0.08
Damage Assists
-4.06
Enemy saved round 8
-10.65
Mid-round K/D
Watch Round in 2D Replay
T
Round 10
Lost
-31.95
Poor
-31.95
Mid-round K/D
Watch Round in 2D Replay
T
Round 11
Lost
+0.00
Average
Watch Round in 2D Replay
T
Round 12
Won
+0.00
Average
Watch Round in 2D Replay
CT
Round 13
Lost
-0.22
Average
-0.22
Clutches
Watch Round in 2D Replay
CT
Round 14
Lost
+6.64
Average
+6.64
Retakes
Watch Round in 2D Replay
CT
Round 15
Won
+0.00
Average
Watch Round in 2D Replay
CT
Round 16
Won
-18.15
Subpar
+3.50
Traded
+3.22
Damage Assists
-24.87
Opening Duels
Watch Round in 2D Replay
CT
Round 17
Lost
-27.09
Poor
-27.09
Clutches
Watch Round in 2D Replay
CT
Round 18
Lost
+10.59
Average
+10.59
Retakes
Watch Round in 2D Replay
CT
Round 19
Lost
+6.79
Average
+8.19
Saving
-1.40
Retakes
Watch Round in 2D Replay
CT
Round 20
Lost
+21.88
Good
+16.56
Mid-round K/D
+9.01
Saving
-3.69
Retakes
Watch Round in 2D Replay
CT
Round 21
Lost
-5.90
Average
+15.54
Mid-round K/D
+9.03
Saving
+3.37
Flash Assists
-33.84
Retakes
Watch Round in 2D Replay
CT
Round 22
Lost
-14.00
Subpar
-14.00
Clutches
Watch Round in 2D Replay
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