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Victory
13:11
Matchmaking (Premier) (CS2)
MR12
EU West
Inferno
15,465
Fruct
21 / 9 / 13
+2.78

Consistency

+0.18
Leetify Rating
+2.78
Overperforming
+0.38
T Rating
+1.32
On par
-0.02
CT Rating
+4.24
Overperforming

Rating Gained & Lost

+50.00
+40.00
+30.00
+20.00
+10.00
+0.00
-10.00
-20.00
-30.00
-40.00
-50.00
Afterplants
Afterplants
+47.21

Rating gained or lost as a T after the bomb was planted

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Damage Assists
Damage Assists
+34.60

Dealing damage which helped your teammate get a kill

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Mid-round K/D
Mid-round K/D
+16.05

Fights occurring after the opening duel but before the bomb plant

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Traded
Traded
+9.47

Rating given back to you when your death helped a teammate get a kill

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Saving
Saving
+7.61

Carrying guns and equipment forward into the next round when your team lost

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Opening Duels
Opening Duels
+3.97

Getting the first kill or being the first death in the round

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Retakes
Retakes
-1.98

Rating gained or lost as a CT after the bomb was planted

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Enemy Saving
Enemy Saving
-3.87

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Clutches
Clutches
-46.28

Winning rounds as the last player alive on your team

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Leetify Rating by Round

How does this work?
+36.00
+32.00
+28.00
+24.00
+20.00
+16.00
+12.00
+8.00
+4.00
+0.00
-4.00
-8.00
-12.00
-16.00
-20.00
-24.00
-28.00
-32.00
-36.00
-40.00
T
Round 1
Won
+13.63
Good
+6.89
Mid-round K/D
+6.74
Damage Assists
Watch Round in 2D Replay
T
Round 2
Lost
-13.85
Subpar
+3.97
Opening Duels
+1.57
Traded
+1.22
Damage Assists
-20.61
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Lost
-8.54
Average
+3.34
Traded
-11.88
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Won
+28.21
Great
+23.98
Mid-round K/D
+3.20
Damage Assists
+1.03
Afterplants
Watch Round in 2D Replay
T
Round 5
Won
+14.49
Good
+16.90
Mid-round K/D
-2.41
Enemy saved round 4
Watch Round in 2D Replay
T
Round 6
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 7
Won
+32.56
Great
+46.18
Afterplants
+17.39
Mid-round K/D
-31.01
Clutches
Watch Round in 2D Replay
T
Round 8
Lost
-39.12
Poor
-1.46
Enemy saved round 7
-37.66
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Lost
-10.41
Average
+0.36
Traded
-10.77
Mid-round K/D
Watch Round in 2D Replay
T
Round 10
Lost
+0.44
Average
+0.44
Mid-round K/D
Watch Round in 2D Replay
T
Round 11
Lost
-1.14
Average
-1.14
Clutches
Watch Round in 2D Replay
T
Round 12
Lost
-0.40
Average
-0.40
Clutches
Watch Round in 2D Replay
CT
Round 13
Won
+23.82
Good
+18.59
Mid-round K/D
+5.23
Damage Assists
Watch Round in 2D Replay
CT
Round 14
Won
+2.33
Average
+1.82
Mid-round K/D
+0.51
Damage Assists
Watch Round in 2D Replay
CT
Round 15
Won
+0.00
Average
Watch Round in 2D Replay
CT
Round 16
Lost
+0.28
Average
+4.36
Damage Assists
+3.93
Traded
-8.01
Mid-round K/D
Watch Round in 2D Replay
CT
Round 17
Lost
-1.98
Average
-1.98
Retakes
Watch Round in 2D Replay
CT
Round 18
Lost
-5.64
Average
+7.61
Saving
+0.48
Damage Assists
-13.73
Clutches
Watch Round in 2D Replay
CT
Round 19
Lost
+8.41
Average
+5.19
Mid-round K/D
+3.22
Damage Assists
Watch Round in 2D Replay
CT
Round 20
Won
+1.46
Average
+8.62
Damage Assists
-7.16
Mid-round K/D
Watch Round in 2D Replay
CT
Round 21
Won
+15.43
Good
+15.43
Mid-round K/D
Watch Round in 2D Replay
CT
Round 22
Won
+2.34
Average
+1.39
Mid-round K/D
+0.95
Damage Assists
Watch Round in 2D Replay
CT
Round 23
Won
+0.07
Average
+0.07
Damage Assists
Watch Round in 2D Replay
CT
Round 24
Won
+4.39
Average
+4.12
Mid-round K/D
+0.27
Traded
Watch Round in 2D Replay
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