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Victory
7:1
Matchmaking (Competitive) (CS2)
MR12
London
Train
Silver 2
Izi
4 / 1 / 6
-6.34

Consistency

-1.68
Leetify Rating
-6.34
Underperforming
-1.04
T Rating
-6.34
Underperforming
-2.40
CT Rating
+0.00
On par

Rating Gained & Lost

+87.50
+70.00
+52.50
+35.00
+17.50
+0.00
-17.50
-35.00
-52.50
-70.00
-87.50
Mid-round K/D
Mid-round K/D
+32.61

Fights occurring after the opening duel but before the bomb plant

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Afterplants
Afterplants
+17.45

Rating gained or lost as a T after the bomb was planted

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Traded
Traded
+4.57

Rating given back to you when your death helped a teammate get a kill

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Damage Assists
Damage Assists
+4.24

Dealing damage which helped your teammate get a kill

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Saving
Saving
-6.69

Carrying guns and equipment forward into the next round when your team lost

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Opening Duels
Opening Duels
-17.81

Getting the first kill or being the first death in the round

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Clutches
Clutches
-85.12

Winning rounds as the last player alive on your team

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Leetify Rating by Round

How does this work?
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
-35.00
-40.00
-45.00
-50.00
-55.00
-60.00
-65.00
T
Round 1
Lost
+6.29
Average
+19.20
Mid-round K/D
+17.45
Afterplants
-30.36
Clutches
Watch Round in 2D Replay
T
Round 2
Lost
+17.44
Good
+29.44
Mid-round K/D
-12.00
Saving
Watch Round in 2D Replay
T
Round 3
Lost
+1.62
Average
+7.41
Saving
+4.57
Traded
+4.24
Damage Assists
-14.60
Opening Duels
Watch Round in 2D Replay
T
Round 4
Lost
-3.21
Average
-3.21
Opening Duels
Watch Round in 2D Replay
T
Round 5
Lost
-54.76
Poor
-54.76
Clutches
Watch Round in 2D Replay
T
Round 6
Won
-9.01
Average
-9.01
Mid-round K/D
Watch Round in 2D Replay
T
Round 7
Lost
-7.02
Average
-7.02
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Lost
-2.10
Average
-2.10
Saving
Watch Round in 2D Replay
Round
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