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Victory
13:8
Matchmaking (Premier) (CS2)
MR12
EU North
Mirage
15,231
fidde_fire
17 / 4 / 15
+6.51

Consistency

+1.08
Leetify Rating
+6.51
Overperforming
+0.37
T Rating
+11.85
Overperforming
+1.76
CT Rating
-0.61
On par

Rating Gained & Lost

+85.00
+68.00
+51.00
+34.00
+17.00
+0.00
-17.00
-34.00
-51.00
-68.00
-85.00
Afterplants
Afterplants
+83.09

Rating gained or lost as a T after the bomb was planted

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Opening Duels
Opening Duels
+45.10

Getting the first kill or being the first death in the round

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Clutches
Clutches
+17.64

Winning rounds as the last player alive on your team

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Damage Assists
Damage Assists
+14.08

Dealing damage which helped your teammate get a kill

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Flash Assists
Flash Assists
+3.01

Opponents that died while blind to your flashbangs

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Traded
Traded
+1.22

Rating given back to you when your death helped a teammate get a kill

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Mid-round K/D
Mid-round K/D
-4.14

Fights occurring after the opening duel but before the bomb plant

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Retakes
Retakes
-10.15

Rating gained or lost as a CT after the bomb was planted

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Enemy Saving
Enemy Saving
-13.14

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Leetify Rating by Round

How does this work?
+120.00
+112.50
+105.00
+97.50
+90.00
+82.50
+75.00
+67.50
+60.00
+52.50
+45.00
+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
T
Round 1
Won
+13.62
Good
+11.20
Mid-round K/D
+2.42
Afterplants
Watch Round in 2D Replay
T
Round 2
Won
+7.82
Average
+5.41
Opening Duels
+2.41
Afterplants
Watch Round in 2D Replay
T
Round 3
Lost
-16.71
Subpar
-16.71
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Won
+113.86
Great
+55.22
Afterplants
+29.03
Clutches
+24.87
Opening Duels
+4.74
Damage Assists
Watch Round in 2D Replay
T
Round 5
Won
+30.21
Great
+23.19
Afterplants
+14.82
Opening Duels
-7.80
Enemy saved round 4
Watch Round in 2D Replay
T
Round 6
Won
+2.97
Average
+3.01
Flash Assists
+0.02
Damage Assists
+0.02
Traded
-0.08
Mid-round K/D
Watch Round in 2D Replay
T
Round 7
Lost
+4.55
Average
+14.86
Mid-round K/D
-10.31
Clutches
Watch Round in 2D Replay
T
Round 8
Lost
-21.60
Subpar
-21.60
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Lost
-2.76
Average
-2.76
Mid-round K/D
Watch Round in 2D Replay
T
Round 10
Won
+17.87
Good
+10.15
Mid-round K/D
+6.43
Damage Assists
+1.29
Afterplants
Watch Round in 2D Replay
T
Round 11
Lost
-8.62
Average
-3.28
Mid-round K/D
-5.34
Enemy saved round 10
Watch Round in 2D Replay
T
Round 12
Won
+1.01
Average
+2.00
Damage Assists
+0.45
Traded
-1.44
Afterplants
Watch Round in 2D Replay
CT
Round 13
Lost
-21.06
Subpar
+0.40
Damage Assists
-21.46
Mid-round K/D
Watch Round in 2D Replay
CT
Round 14
Lost
-2.08
Average
-2.08
Mid-round K/D
Watch Round in 2D Replay
CT
Round 15
Lost
-9.05
Average
-9.05
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Lost
-1.08
Average
-1.08
Clutches
Watch Round in 2D Replay
CT
Round 17
Lost
-6.76
Average
-6.76
Mid-round K/D
Watch Round in 2D Replay
CT
Round 18
Won
+54.88
Great
+54.39
Mid-round K/D
+0.49
Damage Assists
Watch Round in 2D Replay
CT
Round 19
Lost
-9.40
Average
+0.75
Traded
-10.15
Retakes
Watch Round in 2D Replay
CT
Round 20
Lost
-7.30
Average
-7.30
Mid-round K/D
Watch Round in 2D Replay
CT
Round 21
Lost
-3.66
Average
-3.66
Mid-round K/D
Watch Round in 2D Replay
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