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Victory
13:4
Matchmaking (Premier) (CS2)
MR12
Falkenstein
Mirage
18,395
Babytrapper46
9 / 3 / 7
-1.96

Consistency

-0.88
Leetify Rating
-1.96
On par
-0.35
T Rating
-4.26
Underperforming
-1.41
CT Rating
+3.57
Overperforming

Rating Gained & Lost

+110.00
+88.00
+66.00
+44.00
+22.00
+0.00
-22.00
-44.00
-66.00
-88.00
-110.00
Clutches
Clutches
+52.64

Winning rounds as the last player alive on your team

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Afterplants
Afterplants
+23.25

Rating gained or lost as a T after the bomb was planted

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Damage Assists
Damage Assists
+13.61

Dealing damage which helped your teammate get a kill

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Traded
Traded
+5.01

Rating given back to you when your death helped a teammate get a kill

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Flash Assists
Flash Assists
+3.51

Opponents that died while blind to your flashbangs

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Enemy Saving
Enemy Saving
-5.70

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Opening Duels
Opening Duels
-19.76

Getting the first kill or being the first death in the round

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Mid-round K/D
Mid-round K/D
-105.89

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
-35.00
-40.00
T
Round 1
Won
+2.52
Average
+2.16
Afterplants
+0.36
Damage Assists
Watch Round in 2D Replay
T
Round 2
Won
+0.26
Average
+0.26
Afterplants
Watch Round in 2D Replay
T
Round 3
Lost
-7.57
Average
+0.77
Traded
-8.34
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Won
-18.28
Subpar
+3.49
Damage Assists
-21.77
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Won
-9.73
Average
+5.79
Damage Assists
+4.24
Traded
-19.76
Opening Duels
Watch Round in 2D Replay
T
Round 6
Won
+15.55
Good
+14.61
Afterplants
+0.94
Damage Assists
Watch Round in 2D Replay
T
Round 7
Won
-5.70
Average
-5.70
Enemy saved round 6
Watch Round in 2D Replay
T
Round 8
Won
+0.70
Average
+0.70
Afterplants
Watch Round in 2D Replay
T
Round 9
Won
+5.52
Average
+5.52
Afterplants
Watch Round in 2D Replay
T
Round 10
Lost
-33.73
Poor
+3.51
Flash Assists
-37.24
Mid-round K/D
Watch Round in 2D Replay
T
Round 11
Won
-0.70
Average
+2.49
Damage Assists
-3.19
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Won
+0.00
Average
Watch Round in 2D Replay
CT
Round 13
Won
+54.04
Great
+53.50
Clutches
+0.54
Damage Assists
Watch Round in 2D Replay
CT
Round 14
Won
+0.00
Average
Watch Round in 2D Replay
CT
Round 15
Lost
-35.35
Poor
-35.35
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Lost
-0.86
Average
-0.86
Clutches
Watch Round in 2D Replay
CT
Round 17
Won
+0.00
Average
Watch Round in 2D Replay
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