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Victory
13:6
Matchmaking (Competitive) (CS2)
MR12
Falkenstein
Dust2
Gold Nova Master
|_FFF_F@ro
11 / 7 / 13
-3.58

Consistency

-1.74
Leetify Rating
-3.58
On par
-1.87
T Rating
-3.72
On par
-1.61
CT Rating
-3.35
On par

Rating Gained & Lost

+100.00
+80.00
+60.00
+40.00
+20.00
+0.00
-20.00
-40.00
-60.00
-80.00
-100.00
Clutches
Clutches
+78.22

Winning rounds as the last player alive on your team

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Damage Assists
Damage Assists
+24.13

Dealing damage which helped your teammate get a kill

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Traded
Traded
+17.21

Rating given back to you when your death helped a teammate get a kill

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Afterplants
Afterplants
+8.44

Rating gained or lost as a T after the bomb was planted

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Saving
Saving
+7.27

Carrying guns and equipment forward into the next round when your team lost

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Flash Assists
Flash Assists
+1.32

Opponents that died while blind to your flashbangs

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Enemy Saving
Enemy Saving
-15.62

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Opening Duels
Opening Duels
-37.20

Getting the first kill or being the first death in the round

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Mid-round K/D
Mid-round K/D
-51.84

Fights occurring after the opening duel but before the bomb plant

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Retakes
Retakes
-100.00

Rating gained or lost as a CT after the bomb was planted

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Leetify Rating by Round

How does this work?
+44.00
+40.00
+36.00
+32.00
+28.00
+24.00
+20.00
+16.00
+12.00
+8.00
+4.00
+0.00
-4.00
-8.00
-12.00
-16.00
-20.00
-24.00
-28.00
-32.00
T
Round 1
Won
-16.16
Subpar
-16.16
Opening Duels
Watch Round in 2D Replay
T
Round 2
Won
+1.56
Average
+1.56
Damage Assists
Watch Round in 2D Replay
T
Round 3
Won
+6.82
Average
+6.82
Damage Assists
Watch Round in 2D Replay
T
Round 4
Won
-13.47
Subpar
+4.30
Traded
+2.03
Damage Assists
-19.80
Afterplants
Watch Round in 2D Replay
T
Round 5
Won
+22.02
Good
+19.26
Opening Duels
+2.70
Afterplants
+0.06
Damage Assists
Watch Round in 2D Replay
T
Round 6
Won
-17.99
Subpar
-17.99
Opening Duels
Watch Round in 2D Replay
T
Round 7
Lost
-12.79
Subpar
+2.74
Traded
+2.01
Damage Assists
-17.54
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Won
+18.73
Good
+13.25
Afterplants
+5.48
Damage Assists
Watch Round in 2D Replay
T
Round 9
Won
+0.30
Average
+12.29
Afterplants
+3.63
Damage Assists
-15.62
Enemy saved round 8
Watch Round in 2D Replay
T
Round 10
Won
-11.22
Subpar
+3.51
Traded
+1.32
Flash Assists
-16.05
Mid-round K/D
Watch Round in 2D Replay
T
Round 11
Won
-21.13
Subpar
+4.77
Traded
-25.90
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Won
-1.30
Average
-1.30
Mid-round K/D
Watch Round in 2D Replay
CT
Round 13
Lost
-19.05
Subpar
+1.89
Traded
+0.52
Damage Assists
-21.46
Mid-round K/D
Watch Round in 2D Replay
CT
Round 14
Lost
-8.76
Average
+78.22
Clutches
+13.02
Mid-round K/D
-100.00
Retakes
Watch Round in 2D Replay
CT
Round 15
Lost
-14.18
Subpar
+7.27
Saving
+2.02
Damage Assists
-23.47
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Lost
-22.31
Subpar
-22.31
Opening Duels
Watch Round in 2D Replay
CT
Round 17
Lost
-16.41
Subpar
-16.41
Mid-round K/D
Watch Round in 2D Replay
CT
Round 18
Won
+22.01
Good
+22.01
Mid-round K/D
Watch Round in 2D Replay
CT
Round 19
Won
+35.26
Great
+35.26
Mid-round K/D
Watch Round in 2D Replay
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