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Victory
13:2
Matchmaking (Premier) (CS2)
MR12
US Southwest
Ancient
14,999
ᴋᴀᴛʏ ᴘᴇʀʀʏ
12 / 6 / 7
+6.10

Consistency

+0.09
Leetify Rating
+6.10
Overperforming
-0.77
T Rating
+3.19
Overperforming
+0.94
CT Rating
+17.75
Overperforming

Rating Gained & Lost

+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
-37.50
Opening Duels
Opening Duels
+33.87

Getting the first kill or being the first death in the round

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Afterplants
Afterplants
+32.64

Rating gained or lost as a T after the bomb was planted

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Traded
Traded
+12.83

Rating given back to you when your death helped a teammate get a kill

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Mid-round K/D
Mid-round K/D
+11.78

Fights occurring after the opening duel but before the bomb plant

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Damage Assists
Damage Assists
+9.88

Dealing damage which helped your teammate get a kill

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Flash Assists
Flash Assists
+0.57

Opponents that died while blind to your flashbangs

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Clutches
Clutches
-2.93

Winning rounds as the last player alive on your team

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Enemy Saving
Enemy Saving
-7.09

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Leetify Rating by Round

How does this work?
+65.00
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
T
Round 1
Won
+35.12
Great
+23.49
Mid-round K/D
+11.63
Afterplants
Watch Round in 2D Replay
T
Round 2
Won
+0.00
Average
+0.00
Damage Assists
Watch Round in 2D Replay
T
Round 3
Won
+6.08
Average
+17.71
Opening Duels
+1.93
Damage Assists
-13.56
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Won
+0.12
Average
+0.12
Damage Assists
Watch Round in 2D Replay
T
Round 5
Won
-0.93
Average
+3.36
Damage Assists
-4.29
Afterplants
Watch Round in 2D Replay
T
Round 6
Lost
-18.60
Subpar
-18.60
Mid-round K/D
Watch Round in 2D Replay
T
Round 7
Won
+2.08
Average
+2.08
Afterplants
Watch Round in 2D Replay
T
Round 8
Won
-0.45
Average
+2.50
Afterplants
-2.95
Enemy saved round 7
Watch Round in 2D Replay
T
Round 9
Won
+18.32
Good
+14.75
Afterplants
+7.71
Traded
-4.14
Enemy saved round 8
Watch Round in 2D Replay
T
Round 10
Lost
-2.93
Average
-2.93
Clutches
Watch Round in 2D Replay
T
Round 11
Won
+14.82
Good
+5.97
Afterplants
+5.12
Traded
+3.73
Damage Assists
Watch Round in 2D Replay
T
Round 12
Won
-15.31
Subpar
+0.06
Damage Assists
-15.37
Mid-round K/D
Watch Round in 2D Replay
CT
Round 13
Won
+51.98
Great
+35.82
Mid-round K/D
+16.16
Opening Duels
Watch Round in 2D Replay
CT
Round 14
Won
+0.00
Average
Watch Round in 2D Replay
CT
Round 15
Won
+1.25
Average
+0.68
Damage Assists
+0.57
Flash Assists
Watch Round in 2D Replay
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