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Victory
13:10
Matchmaking (Premier) (CS2)
MR12
US East
Ancient
9,144
Stella
16 / 6 / 12
+4.06

Consistency

-1.49
Leetify Rating
+4.06
Overperforming
-2.07
T Rating
-0.58
On par
-0.84
CT Rating
+9.12
Overperforming

Rating Gained & Lost

+62.50
+50.00
+37.50
+25.00
+12.50
+0.00
-12.50
-25.00
-37.50
-50.00
-62.50
Clutches
Clutches
+60.27

Winning rounds as the last player alive on your team

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Afterplants
Afterplants
+42.48

Rating gained or lost as a T after the bomb was planted

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Damage Assists
Damage Assists
+28.39

Dealing damage which helped your teammate get a kill

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Flash Assists
Flash Assists
+8.79

Opponents that died while blind to your flashbangs

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Saving
Saving
+3.97

Carrying guns and equipment forward into the next round when your team lost

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Traded
Traded
+1.62

Rating given back to you when your death helped a teammate get a kill

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Enemy Saving
Enemy Saving
-2.87

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Retakes
Retakes
-19.19

Rating gained or lost as a CT after the bomb was planted

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Mid-round K/D
Mid-round K/D
-30.03

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+75.00
+70.00
+65.00
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
-35.00
T
Round 1
Won
+27.25
Great
+22.83
Afterplants
+4.42
Flash Assists
Watch Round in 2D Replay
T
Round 2
Won
+10.14
Average
+10.14
Afterplants
Watch Round in 2D Replay
T
Round 3
Lost
-19.52
Subpar
+0.06
Damage Assists
-2.87
Enemy saved round 2
-16.71
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 5
Won
+12.17
Good
+9.51
Afterplants
+2.66
Damage Assists
Watch Round in 2D Replay
T
Round 6
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 7
Lost
-0.58
Average
+2.87
Clutches
-3.45
Saving
Watch Round in 2D Replay
T
Round 8
Won
+0.72
Average
+7.42
Saving
+4.37
Flash Assists
-11.07
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Won
-7.83
Average
-7.83
Mid-round K/D
Watch Round in 2D Replay
T
Round 10
Lost
-18.10
Subpar
+1.62
Traded
-19.72
Mid-round K/D
Watch Round in 2D Replay
T
Round 11
Lost
-9.76
Average
+14.20
Damage Assists
-23.96
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Lost
-1.42
Average
-1.42
Clutches
Watch Round in 2D Replay
CT
Round 13
Won
+31.47
Great
+23.37
Mid-round K/D
+8.10
Damage Assists
Watch Round in 2D Replay
CT
Round 14
Lost
-33.72
Poor
+1.66
Damage Assists
-35.38
Mid-round K/D
Watch Round in 2D Replay
CT
Round 15
Lost
-12.39
Subpar
+1.71
Damage Assists
-14.10
Retakes
Watch Round in 2D Replay
CT
Round 16
Lost
-14.00
Subpar
-14.00
Clutches
Watch Round in 2D Replay
CT
Round 17
Lost
-0.85
Average
+4.24
Clutches
-5.09
Retakes
Watch Round in 2D Replay
CT
Round 18
Won
+1.09
Average
+1.09
Mid-round K/D
Watch Round in 2D Replay
CT
Round 19
Won
+46.60
Great
+32.57
Clutches
+14.03
Mid-round K/D
Watch Round in 2D Replay
CT
Round 20
Lost
-4.27
Average
+14.90
Mid-round K/D
-19.17
Clutches
Watch Round in 2D Replay
CT
Round 21
Won
+71.97
Great
+55.18
Clutches
+16.79
Mid-round K/D
Watch Round in 2D Replay
CT
Round 22
Won
+0.00
Average
Watch Round in 2D Replay
CT
Round 23
Won
+14.46
Good
+14.46
Mid-round K/D
Watch Round in 2D Replay
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