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Victory
13:7
Matchmaking (Competitive) (CS2)
MR12
US Southwest
Dust2
spiffy
0 / 0 / 0

Consistency

+2.51
Leetify Rating
-
On par
+2.08
T Rating
-
On par
+2.97
CT Rating
-
On par

Rating Gained & Lost

+95.00
+76.00
+57.00
+38.00
+19.00
+0.00
-19.00
-38.00
-57.00
-76.00
-95.00
Afterplants
Afterplants
+35.22

Rating gained or lost as a T after the bomb was planted

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Damage Assists
Damage Assists
+20.34

Dealing damage which helped your teammate get a kill

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Saving
Saving
+11.21

Carrying guns and equipment forward into the next round when your team lost

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Traded
Traded
+8.22

Rating given back to you when your death helped a teammate get a kill

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Flash Assists
Flash Assists
+4.01

Opponents that died while blind to your flashbangs

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Opening Duels
Opening Duels
+2.11

Getting the first kill or being the first death in the round

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Enemy Saving
Enemy Saving
-4.68

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Retakes
Retakes
-30.90

Rating gained or lost as a CT after the bomb was planted

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Mid-round K/D
Mid-round K/D
-43.80

Fights occurring after the opening duel but before the bomb plant

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Clutches
Clutches
-90.32

Winning rounds as the last player alive on your team

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Leetify Rating by Round

How does this work?
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
-35.00
-40.00
Round 1
Lost
+5.72
Average
+4.22
Damage Assists
+1.50
Afterplants
Watch Round in 2D Replay
Round 2
Lost
+0.98
Average
+0.98
Mid-round K/D
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Round 3
Lost
+52.96
Great
+52.96
Afterplants
Watch Round in 2D Replay
Round 4
Lost
-31.73
Poor
-2.05
Enemy saved round 3
-29.68
Mid-round K/D
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Round 5
Lost
-0.62
Average
+4.46
Traded
+2.52
Damage Assists
-7.60
Mid-round K/D
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Round 6
Lost
-38.29
Poor
+25.91
Mid-round K/D
-64.20
Clutches
Watch Round in 2D Replay
Round 7
Lost
+22.12
Good
+22.12
Opening Duels
Watch Round in 2D Replay
Round 8
Lost
-15.23
Subpar
+3.76
Traded
+1.02
Damage Assists
-20.01
Opening Duels
Watch Round in 2D Replay
Round 9
Lost
+5.09
Average
+3.75
Afterplants
+1.34
Flash Assists
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Round 10
Lost
-17.52
Subpar
+5.43
Mid-round K/D
+2.67
Flash Assists
-2.63
Enemy saved round 9
-22.99
Afterplants
Watch Round in 2D Replay
Round 11
Lost
-25.24
Subpar
-25.24
Clutches
Watch Round in 2D Replay
Round 12
Lost
-4.97
Average
+8.58
Damage Assists
-13.55
Mid-round K/D
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Round 13
Lost
+24.82
Good
+20.82
Retakes
+4.00
Damage Assists
Watch Round in 2D Replay
Round 14
Lost
-19.90
Subpar
-19.90
Mid-round K/D
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Round 15
Lost
-1.72
Average
-1.72
Retakes
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Round 16
Lost
-0.76
Average
-0.76
Mid-round K/D
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Round 17
Lost
-18.08
Subpar
-18.08
Mid-round K/D
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Round 18
Lost
-2.96
Average
-2.96
Mid-round K/D
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Round 19
Lost
-35.30
Poor
+14.70
Mid-round K/D
-50.00
Retakes
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Round 20
Lost
+12.04
Good
+11.21
Saving
+1.71
Mid-round K/D
-0.88
Clutches
Watch Round in 2D Replay
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