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Victory
5:3
Matchmaking (Competitive) (CS2)
MR12
EU West
Grail
IndeXX
2 / 2 / 4
-1.70

Consistency

-1.94
Leetify Rating
-1.70
On par
-1.58
T Rating
-1.70
On par
-2.30
CT Rating
+0.00
On par

Rating Gained & Lost

+12.50
+10.00
+7.50
+5.00
+2.50
+0.00
-2.50
-5.00
-7.50
-10.00
-12.50
Damage Assists
Damage Assists
+4.69

Dealing damage which helped your teammate get a kill

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Afterplants
Afterplants
+0.07

Rating gained or lost as a T after the bomb was planted

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Enemy Saving
Enemy Saving
-0.95

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Clutches
Clutches
-7.07

Winning rounds as the last player alive on your team

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Mid-round K/D
Mid-round K/D
-10.32

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+4.00
+3.00
+2.00
+1.00
+0.00
-1.00
-2.00
-3.00
-4.00
-5.00
-6.00
-7.00
-8.00
-9.00
-10.00
-11.00
-12.00
-13.00
-14.00
-15.00
T
Round 1
Lost
-5.19
Average
-5.19
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Won
+1.66
Average
+2.21
Damage Assists
-0.55
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Won
+0.07
Average
+0.07
Afterplants
Watch Round in 2D Replay
T
Round 4
Won
-0.01
Average
+0.94
Damage Assists
-0.95
Enemy saved round 3
Watch Round in 2D Replay
T
Round 5
Lost
-13.67
Subpar
-13.67
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Lost
+2.02
Average
+9.09
Mid-round K/D
-7.07
Clutches
Watch Round in 2D Replay
T
Round 7
Won
+1.54
Average
+1.54
Damage Assists
Watch Round in 2D Replay
T
Round 8
Won
+0.00
Average
Watch Round in 2D Replay
Round
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