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Victory
5:2
Matchmaking (Competitive) (CS2)
MR12
Australia
Ancient
Silver Elite Master
Axxuri
1 / 3 / 5
-8.55

Consistency

-1.77
Leetify Rating
-8.55
Underperforming
-2.82
T Rating
-8.55
Underperforming
-0.45
CT Rating
+0.00
On par

Rating Gained & Lost

+55.00
+44.00
+33.00
+22.00
+11.00
+0.00
-11.00
-22.00
-33.00
-44.00
-55.00
Afterplants
Afterplants
+14.31

Rating gained or lost as a T after the bomb was planted

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Damage Assists
Damage Assists
+8.75

Dealing damage which helped your teammate get a kill

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Traded
Traded
+4.80

Rating given back to you when your death helped a teammate get a kill

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Opening Duels
Opening Duels
-34.07

Getting the first kill or being the first death in the round

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Mid-round K/D
Mid-round K/D
-53.65

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+20.00
+17.50
+15.00
+12.50
+10.00
+7.50
+5.00
+2.50
+0.00
-2.50
-5.00
-7.50
-10.00
-12.50
-15.00
-17.50
-20.00
-22.50
-25.00
-27.50
-30.00
-32.50
T
Round 1
Won
-15.12
Subpar
+4.80
Traded
+2.47
Damage Assists
-22.39
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Won
-5.92
Average
+0.66
Damage Assists
-6.58
Opening Duels
Watch Round in 2D Replay
T
Round 3
Won
+17.53
Good
+14.31
Afterplants
+3.22
Damage Assists
Watch Round in 2D Replay
T
Round 4
Won
-11.27
Subpar
+2.40
Damage Assists
-13.67
Opening Duels
Watch Round in 2D Replay
T
Round 5
Lost
-13.82
Subpar
-13.82
Opening Duels
Watch Round in 2D Replay
T
Round 6
Lost
-31.26
Poor
-31.26
Mid-round K/D
Watch Round in 2D Replay
T
Round 7
Won
+0.00
Average
Watch Round in 2D Replay
Round
1
2
3
4
5
6
7