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Victory
7:0
Matchmaking (Competitive) (CS2)
MR12
EU West
Nuke
Gold Nova Master
empty
6 / 0 / 4
+19.72

Consistency

+1.04
Leetify Rating
+19.72
Overperforming
+1.49
T Rating
+19.72
Overperforming
+0.58
CT Rating
+0.00
On par

Rating Gained & Lost

+80.00
+64.00
+48.00
+32.00
+16.00
+0.00
-16.00
-32.00
-48.00
-64.00
-80.00
Clutches
Clutches
+77.22

Winning rounds as the last player alive on your team

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Mid-round K/D
Mid-round K/D
+51.28

Fights occurring after the opening duel but before the bomb plant

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Afterplants
Afterplants
+31.37

Rating gained or lost as a T after the bomb was planted

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Damage Assists
Damage Assists
+0.75

Dealing damage which helped your teammate get a kill

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Enemy Saving
Enemy Saving
-2.85

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Opening Duels
Opening Duels
-19.76

Getting the first kill or being the first death in the round

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Leetify Rating by Round

How does this work?
+127.50
+120.00
+112.50
+105.00
+97.50
+90.00
+82.50
+75.00
+67.50
+60.00
+52.50
+45.00
+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
T
Round 1
Won
+2.57
Average
+1.82
Mid-round K/D
+0.75
Damage Assists
Watch Round in 2D Replay
T
Round 2
Won
-16.42
Subpar
-16.42
Afterplants
Watch Round in 2D Replay
T
Round 3
Won
-19.76
Subpar
-19.76
Opening Duels
Watch Round in 2D Replay
T
Round 4
Won
+126.68
Great
+77.22
Clutches
+49.46
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Won
+9.48
Average
+12.33
Afterplants
-2.85
Enemy saved round 4
Watch Round in 2D Replay
T
Round 6
Won
+35.46
Great
+35.46
Afterplants
Watch Round in 2D Replay
T
Round 7
Won
+0.00
Average
Watch Round in 2D Replay
Round
1
2
3
4
5
6
7