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Victory
13:7
Matchmaking (Premier) (CS2)
MR12
London
Ancient
13,795
Quarterback
11 / 7 / 15
+1.39

Consistency

-2.17
Leetify Rating
+1.39
Overperforming
-1.54
T Rating
+6.56
Overperforming
-2.81
CT Rating
-6.36
Underperforming

Rating Gained & Lost

+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
Mid-round K/D
Mid-round K/D
+17.40

Fights occurring after the opening duel but before the bomb plant

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Damage Assists
Damage Assists
+17.28

Dealing damage which helped your teammate get a kill

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Traded
Traded
+10.90

Rating given back to you when your death helped a teammate get a kill

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Afterplants
Afterplants
+5.63

Rating gained or lost as a T after the bomb was planted

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Flash Assists
Flash Assists
+2.15

Opponents that died while blind to your flashbangs

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Opening Duels
Opening Duels
-1.67

Getting the first kill or being the first death in the round

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Enemy Saving
Enemy Saving
-11.31

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Clutches
Clutches
-12.51

Winning rounds as the last player alive on your team

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Leetify Rating by Round

How does this work?
+44.00
+40.00
+36.00
+32.00
+28.00
+24.00
+20.00
+16.00
+12.00
+8.00
+4.00
+0.00
-4.00
-8.00
-12.00
-16.00
-20.00
-24.00
-28.00
-32.00
T
Round 1
Lost
-10.07
Average
-10.07
Clutches
Watch Round in 2D Replay
T
Round 2
Won
+35.86
Great
+30.13
Mid-round K/D
+5.73
Afterplants
Watch Round in 2D Replay
T
Round 3
Won
+14.36
Good
+14.36
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Won
+15.98
Good
+15.98
Opening Duels
Watch Round in 2D Replay
T
Round 5
Won
-2.25
Average
+0.06
Damage Assists
-2.31
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Won
-13.84
Subpar
+1.24
Damage Assists
-15.08
Mid-round K/D
Watch Round in 2D Replay
T
Round 7
Lost
-18.02
Subpar
-18.02
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Won
+3.39
Average
+3.39
Afterplants
Watch Round in 2D Replay
T
Round 9
Won
-2.71
Average
+3.84
Damage Assists
-0.85
Mid-round K/D
-5.70
Enemy saved round 8
Watch Round in 2D Replay
T
Round 10
Won
+20.49
Good
+17.72
Mid-round K/D
+2.77
Afterplants
Watch Round in 2D Replay
T
Round 11
Won
+19.72
Good
+25.33
Mid-round K/D
-5.61
Enemy saved round 10
Watch Round in 2D Replay
T
Round 12
Won
+15.82
Good
+16.12
Mid-round K/D
+2.15
Flash Assists
+2.05
Damage Assists
+1.76
Traded
-6.26
Afterplants
Watch Round in 2D Replay
CT
Round 13
Lost
-21.61
Subpar
-21.61
Opening Duels
Watch Round in 2D Replay
CT
Round 14
Lost
-0.75
Average
-0.75
Mid-round K/D
Watch Round in 2D Replay
CT
Round 15
Won
-9.93
Average
+6.12
Traded
-16.05
Opening Duels
Watch Round in 2D Replay
CT
Round 16
Lost
-15.69
Subpar
+2.01
Traded
-17.70
Mid-round K/D
Watch Round in 2D Replay
CT
Round 17
Won
-4.92
Average
+3.69
Damage Assists
-8.61
Mid-round K/D
Watch Round in 2D Replay
CT
Round 18
Lost
-14.54
Subpar
+6.40
Damage Assists
-20.94
Mid-round K/D
Watch Round in 2D Replay
CT
Round 19
Lost
-2.44
Average
-2.44
Clutches
Watch Round in 2D Replay
CT
Round 20
Won
+19.02
Good
+20.01
Opening Duels
+1.01
Traded
-2.00
Mid-round K/D
Watch Round in 2D Replay
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