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Victory
7:1
Matchmaking (Premier) (CS2)
MR12
South Africa
Inferno
16,836
Feynman
2 / 3 / 7
-6.19

Consistency

-0.78
Leetify Rating
-6.19
Underperforming
-0.24
T Rating
-6.19
Underperforming
-1.33
CT Rating
+0.00
On par

Rating Gained & Lost

+55.00
+44.00
+33.00
+22.00
+11.00
+0.00
-11.00
-22.00
-33.00
-44.00
-55.00
Damage Assists
Damage Assists
+16.77

Dealing damage which helped your teammate get a kill

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Saving
Saving
-1.80

Carrying guns and equipment forward into the next round when your team lost

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Opening Duels
Opening Duels
-10.87

Getting the first kill or being the first death in the round

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Mid-round K/D
Mid-round K/D
-53.57

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+4.00
+3.00
+2.00
+1.00
+0.00
-1.00
-2.00
-3.00
-4.00
-5.00
-6.00
-7.00
-8.00
-9.00
-10.00
-11.00
-12.00
-13.00
-14.00
-15.00
-16.00
-17.00
-18.00
-19.00
-20.00
T
Round 1
Lost
-7.16
Average
+10.22
Damage Assists
-17.38
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Won
+3.34
Average
+5.04
Damage Assists
-1.70
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Lost
-19.95
Subpar
-19.95
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Lost
-4.02
Average
+1.51
Damage Assists
-5.53
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Lost
-10.87
Average
-10.87
Opening Duels
Watch Round in 2D Replay
T
Round 6
Lost
-9.01
Average
-9.01
Mid-round K/D
Watch Round in 2D Replay
T
Round 7
Lost
+0.00
Average
Watch Round in 2D Replay
T
Round 8
Lost
-1.80
Average
-1.80
Saving
Watch Round in 2D Replay
Round
1
2
3
4
5
6
7
8